Unable to package project in Unreal Engine 5.3.2 with DLSS installed

Hi

Im not able to package my project with the DLSS plugins installed, if i remove all of them it’ll package just fine, any ideas? logs below:

OUTPUT LOG:
UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows): Running: D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe “D:\Epic Games\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” Rickstones_Horror Win64 Development -Project=“C:\Users\corey\Desktop\RS_SourceControlTest\Rickstones_Horror.uproject” -Clean -NoHotReload “C:\Users\corey\Desktop\RS_SourceControlTest\Rickstones_Horror.uproject” -NoUBTMakefiles -remoteini=“C:\Users\corey\Desktop\RS_SourceControlTest” -skipdeploy -log=“C:\Users\corey\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+UE_5.3\UBT-R
ickstones_Horror-Win64-Development.txt”
UATHelper: Packaging (Windows): Log file: C:\Users\corey\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+UE_5.3\UBT-Rickstones_Horror-Win64-Development.txt
UATHelper: Packaging (Windows): Cleaning Rickstones_Horror binaries…
UATHelper: Packaging (Windows): Unhandled exception: Unable to delete C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\NIS\Intermediate\Build\Win64\x64\UnrealGame\Development (Unable to delete \?\C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\NIS\Intermediate\Build\Win64\x64\UnrealGame\Development\NISBlueprint)
UATHelper: Packaging (Windows): Took 0.74s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\corey\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+Games+UE_5.3\UBT-Rickstones_Horror-Win64-Development.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 3s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error

TEXT FILE LOG:
Setting temp directory to ‘C:\Users\corey\AppData\Local\Temp\UnrealBuildTool\3b696fae’
Registering build platform: UnrealBuildTool.AndroidPlatformFactory
Registering build platform: Android - buildable: False
Registering build platform: UnrealBuildTool.IOSPlatformFactory
Registering build platform: IOS - buildable: False
Registering build platform: UnrealBuildTool.LinuxPlatformFactory
Registering build platform: Linux - buildable: False
Registering build platform: LinuxArm64 - buildable: False
Registering build platform: UnrealBuildTool.MacPlatformFactory
Registering build platform: UnrealBuildTool.TVOSPlatformFactory
Registering build platform: UnrealBuildTool.WindowsPlatformFactory
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1)
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2)
Found Windows 10 SDK version 10.0.20348.0 at C:\Program Files (x86)\Windows Kits\10
Found Universal CRT version 10.0.20348.0 at C:\Program Files (x86)\Windows Kits\10
Found Windows 10 SDK version 10.0.22000.0 at C:\Program Files (x86)\Windows Kits\10
Found Universal CRT version 10.0.22000.0 at C:\Program Files (x86)\Windows Kits\10
Win64 Installed SDK(s): MinVersion_Sdk=10.0.00000.0, MaxVersion_Sdk=10.9.99999.0, CurrentVersion_Sdk=10.0.22000.0, Version_AutoSdk=10.0.18362.0, CurrentVersion_AutoSdk=
Registering build platform: Win64 - buildable: True
Cleaning Rickstones_Horror binaries…
Skipping D:\Epic Games\UE_5.3\Engine\Intermediate\Build\BuildRules\UE5Rules.dll: File is installed
Skipping D:\Epic Games\UE_5.3\Engine\Intermediate\Build\BuildRules\UE5ProgramRules.dll: File is installed
Found Visual Studio installation: C:\Program Files\Microsoft Visual Studio\2022\Community (Product=Microsoft.VisualStudio.Product.Community, Version=17.5.33516.290)
Found Visual Studio toolchain: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215 (Family=14.35.32215, FamilyRank=1, Version=14.35.32216, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64, Error=False, Redist=C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Redist\MSVC\14.34.31931)
Find paths to clean took 0.2802017s
Ensure no directory overlap took 2.26E-05s
Ensure no file overlap took 0.0001476s
Deleting C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\Streamline\Intermediate\Build\Win64\x64\UnrealGame\Development.…
Deleting C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\DLSSMoviePipelineSupport\Intermediate\Build\Win64\x64\UnrealGame\Development.…
Deleting C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\DLSS\Intermediate\Build\Win64\x64\UnrealGame\Development.…
Delete 2 files took 0.0022534s
Deleting C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\NIS\Intermediate\Build\Win64\x64\UnrealGame\Development.…
Delete directory ‘C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\Streamline\Intermediate\Build\Win64\x64\UnrealGame\Development’ took 0.0047857s
Delete directory ‘C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\NIS\Intermediate\Build\Win64\x64\UnrealGame\Development’ took 0.0047741s
Delete directory ‘C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\DLSSMoviePipelineSupport\Intermediate\Build\Win64\x64\UnrealGame\Development’ took 0.00478s
Delete directory ‘C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\DLSS\Intermediate\Build\Win64\x64\UnrealGame\Development’ took 0.0047825s
Delete 4 directories took 0.0075799s
CleanMode.Clean() took 0.2898983s
Unhandled exception: Unable to delete C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\NIS\Intermediate\Build\Win64\x64\UnrealGame\Development (Unable to delete \?\C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\NIS\Intermediate\Build\Win64\x64\UnrealGame\Development\NISBlueprint)
Unhandled exception: Win32Exception: Access is denied.
Wrapped by WrappedFileOrDirectoryException: Unable to delete \?\C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\NIS\Intermediate\Build\Win64\x64\UnrealGame\Development\NISBlueprint
at EpicGames.Core.FileUtils.ForceDeleteLongDirectoryWin32(String dirName) in D:\Epic Games\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Core\FileUtils.cs:line 550
at EpicGames.Core.FileUtils.ForceDeleteLongDirectoryContentsWin32(String dirName) in D:\Epic Games\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Core\FileUtils.cs:line 516
at EpicGames.Core.FileUtils.ForceDeleteLongDirectoryWin32(String dirName) in D:\Epic Games\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Core\FileUtils.cs:line 543
at EpicGames.Core.FileUtils.ForceDeleteDirectory(String directoryName) in D:\Epic Games\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Core\FileUtils.cs:line 234
at EpicGames.Core.FileUtils.ForceDeleteDirectory(DirectoryReference location) in D:\Epic Games\UE_5.3\Engine\Source\Programs\Shared\EpicGames.Core\FileUtils.cs:line 268
at UnrealBuildTool.CleanMode.<>c__DisplayClass3_0.b__6(DirectoryReference DirectoryToDelete) in D:\Epic Games\UE_5.3\Engine\Source\Programs\UnrealBuildTool\Modes\CleanMode.cs:line 248Wrapped by BuildException: Unable to delete C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\NIS\Intermediate\Build\Win64\x64\UnrealGame\Development (Unable to delete \?\C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\NIS\Intermediate\Build\Win64\x64\UnrealGame\Development\NISBlueprint)
at UnrealBuildTool.CleanMode.<>c__DisplayClass3_0.b__6(DirectoryReference DirectoryToDelete) in D:\Epic Games\UE_5.3\Engine\Source\Programs\UnrealBuildTool\Modes\CleanMode.cs:line 252
at System.Threading.Tasks.Parallel.<>c__DisplayClass44_02.<PartitionerForEachWorker>b__1(IEnumerator& partitionState, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion) --- End of stack trace from previous location --- at System.Threading.Tasks.Parallel.<>c__DisplayClass44_02.b__1(IEnumerator& partitionState, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
at System.Threading.Tasks.TaskReplicator.Replica`1.ExecuteAction(Boolean& yieldedBeforeCompletion)
at System.Threading.Tasks.TaskReplicator.Replica.Execute()Wrapped by AggregateException: One or more errors occurred. (Unable to delete C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\NIS\Intermediate\Build\Win64\x64\UnrealGame\Development (Unable to delete \?\C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\NIS\Intermediate\Build\Win64\x64\UnrealGame\Development\NISBlueprint)) (Unable to delete C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\DLSSMoviePipelineSupport\Intermediate\Build\Win64\x64\UnrealGame\Development (Unable to delete \?\C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\DLSSMoviePipelineSupport\Intermediate\Build\Win64\x64\UnrealGame\Development\DLSSMPS)) (Unable to delete C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\Streamline\Intermediate\Build\Win64\x64\UnrealGame\Development (Unable to delete \?\C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\Streamline\Intermediate\Build\Win64\x64\UnrealGame\Development\StreamlineBlueprint)) (Unable to delete C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\DLSS\Intermediate\Build\Win64\x64\UnrealGame\Development (Unable to delete \?\C:\Users\corey\Desktop\RS_SourceControlTest\Plugins\DLSS\Intermediate\Build\Win64\x64\UnrealGame\Development\DLSS))
at UnrealBuildTool.UnrealBuildTool.Main(String ArgumentsArray) in D:\Epic Games\UE_5.3\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 663
WriteFileIfChanged() wrote 0 changed files of 0 requested writes.
Timeline:

[ 0.000]
0.000
[ 0.623]

Its having a problem deleteing those folders inside the /development folders for some reason, even if i go and manually delete those folders they’re just recreated again and the same errors thrown up, any ideas how to fix this?

Thanks