I’m struggling to export an audio driven blend shape animation from A2F into Blender. I’ve succeeded in doing a character transfer to a custom character created in Blender, and I’ve gotten the A2F generated blend shapes back into Blender and transferred them to my rigged character as shape keys.
When i import animation clip i get the error’
"USDA not a weights animation cache: C:/Users/U/Desktop/CACHE_DATA/fILE.TEST/a2f_export_bsweight.usda
Unable to load data from file C:/Users/U/Desktop/CACHE_DATA/fILE.TEST/a2f_export_bsweight.usda