Unable to transfer animation from audio2face to blender

I’m struggling to export an audio driven blend shape animation from A2F into Blender. I’ve succeeded in doing a character transfer to a custom character created in Blender, and I’ve gotten the A2F generated blend shapes back into Blender and transferred them to my rigged character as shape keys.

When i import animation clip i get the error’
"USDA not a weights animation cache: C:/Users/U/Desktop/CACHE_DATA/fILE.TEST/a2f_export_bsweight.usda
Unable to load data from file C:/Users/U/Desktop/CACHE_DATA/fILE.TEST/a2f_export_bsweight.usda
"

@murumalik i am not with the dev, so take what i am about to say with a grain of salt. with that being said, someone on Discord has experienced similar error report, and what they had to do is to change one of the python files to affect how the usda is being loaded back into Blender.

do you mind uploading the python file so i can see whether it’s the same situation? you can find the “operators.py” in C:\Users\%username%\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\omni_audio2face