Hello,
after upgrading to Unreal Engine 5.5 and using the latest DLSS plugin we are receiving now the following warnings when starting the editor:
LogStreamlineAPI: Warning: [Warn]: [07-48-09][streamline][warn][tid:31264][0s:028ms:999us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: reflex_0
LogStreamlineAPI: Warning: [Warn]: [07-48-09][streamline][warn][tid:31264][0s:029ms:292us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: dlss_g_0
LogStreamlineAPI: Warning: [Warn]: [07-48-09][streamline][warn][tid:31264][0s:029ms:528us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: deepdvc_0
LogStreamlineAPI: Warning: [Warn]: [07-48-09][streamline][warn][tid:31264][0s:029ms:790us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: common_0
LogStreamlineAPI: Warning: [Warn]: [07-48-09][streamline][warn][tid:31264][0s:030ms:018us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: pcl_0
LogStreamlineAPI: Warning: [Warn]: [07-48-12][streamline][warn][tid:31264][2s:872ms:004us]dlss_gEntry.cpp:2367[slOnPluginStartup] Feature ‘kFeatureDLSS’ is not sharing required data
LogStreamlineAPI: Warning: [Warn]: [07-48-24][streamline][warn][tid:31264][15s:198ms:221us]dlss_gEntry.cpp:1864[slGetData] slDLSSGGetState must be synchronized with the present thread, if not already, especially if using DLSS-G inputs-processing completion fence and value!
I have the latest driver installed (higher than then minimum required one stated in the docs) and also checked disabling the “Streamline (deprecated)” plugin, but the warnings are still there.