Hi,
Just updated to the latest (3.3.4) branch of the SDK and I noticed the following:
// Support GPU PhysX
#if (defined(PX_WINDOWS) && !defined(PX_WINMODERN) && !defined(PX_VC14)) || defined(PX_LINUX)
#define PX_SUPPORT_GPU_PHYSX 1
#else
#if !defined(PX_WINDOWS)
#pragma error PX_WINDOWS
#endif
The !defined(PX_VC14) part explicitly excludes GPU support for Visual Studio 2015. Anyone knows the reason behind that?