I just updated my game engine to Vulkan 1.1 and since then the function “vkCreateDevice” fails and throws an “access violation writing location 0x00000000” at 0x693379B3 (nvoglv32.dll).
I checked all attributes of the “VkDeviceCreateInfo” and they seem fine. Even though I have enabled the “standard validation layers” on my VkInstance I don’t get any message, which is weird.
First, I thought my driver was outdated, so I downloaded the beta driver “389.10-NProfile”, which as far as I know should support Vulkan 1.1, but it still doesn’t work.
What’s the issue?