release notes of vMaterials 2.2.1: vMaterials | NVIDIA Developer
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Add new materials
- ABS_Quilted_Leather.mdl
- Polyester_Charmeuse.mdl
- Polyester_Crepe_de_Chine.mdl
- Polyester_Herringbone.mdl
- Polyester_Twill.mdl
- Silk_Charmeuse.mdl
- Silk_Crepe_de_Chine.mdl
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Added thumbnails to Small_Cobblestone.mdl
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Corrected thumbnail directories in various mdl files
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Edit exported functions that are hidden now:
- Ceramic_Tiles_Glazed_Penny.mdl
- Concrete_Floor_Damage.mdl
- Paving_Stones.mdl
- Volga_Blue.mdl
- Steel_Grey.mdl
- Blued_Steel_Cold.mdl
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Added preset Glass_Optical_PSK in Glass_Optical.mdl
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Gems: added dimension annotation and tweaked for a better look
- Jade.mdl
- Onyx.mdl
- Tourmaline.mdl
- Turquoise.mdl
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Fixed issue where the surface normal was erroneously set to 0
- Rug_Carpet.mdl
- Polycarbonate_Cloudy.mdl
- Polyethylene_Cloudy.mdl
- Polypropylene_Cloudy.mdl
- Metal_Cast.mdl
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Spelling issues
- Devil_Black.mdl “Trannsform” to"Transform"
- in various mdl files “Radious” to “Radius”