When I start debugging my application I can use ctrl+z to bring up the HUD fine, but if I use space or the icon to capture a frame, a green bar very quickly flashes (and appears to fill up) followed by my application crashing. I saved a minidump using the nvidia prompt that pops up, if I open it I get the following:
Unhandled exception at 0x51FBDC65 (Nvda.Graphics.Interception.dll) in .dmp: 0xC0000005: Access violation reading location 0x00000000.
A few notes:
- This happens whether I am local debugging or remote debugging.
- I have turned WDDM TDR off on the target machine.
- I tried Nsight 3.2 and got the same result.
- I am technically only targeting OpenGL 3.1, but I am capable of getting a 4.4 context.
The dump file is attached.
Any ideas as to what might be causing this?
Thanks in advance.
a8b3f87d-2828-4eb4-894b-2ae05b50a6b5.zip (11.9 KB)