5070ti GPU cannot be used in isaac sim 4.5.0

-07-01 15:07:59 [9,361ms] [Warning] [omni.replicator.isaac] omni.replicator.isaac has been deprecated in favor of isaacsim.replicator.domain_randomization, isaacsim.replicator.examples, isaacsim.replicator.writers. Please update your code accordingly.
[9.373s] [ext: omni.replicator.replicator_yaml-2.0.10] startup
[9.381s] [ext: omni.rtx.settings.core-0.6.3] startup
[9.393s] [ext: omni.kit.converter.jt_core-503.2.2] startup
[9.427s] [ext: omni.usd.metrics.assembler.ui-106.5.0] startup
[9.429s] [ext: omni.kit.window.collection-0.2.0] startup
[9.431s] [ext: isaacsim.sensors.physx.ui-2.2.1] startup
[9.432s] [ext: semantics.schema.editor-0.3.10] startup
[9.434s] [ext: omni.kit.ui.actions-1.0.2] startup
[9.435s] [ext: semantics.schema.property-1.0.5] startup
[9.436s] [ext: omni.kit.converter.jt-503.2.2] startup
[9.438s] [ext: omni.kit.quicklayout-1.0.8] startup
[9.439s] [ext: omni.kit.window.commands-0.2.7] startup
[9.441s] [ext: omni.isaac.range_sensor.ui-2.0.2] startup
2025-07-01 15:07:59 [9,430ms] [Warning] [omni.isaac.range_sensor.ui] omni.isaac.range_sensor.ui has been deprecated in favor of isaacsim.sensors.physx.ui. Please update your code accordingly.
2025-07-01 15:07:59 [9,430ms] [Warning] [omni.isaac.range_sensor.ui.menu] omni.isaac.range_sensor.ui.menu has been deprecated in favor of isaacsim.sensors.physx.ui.menu. Please update your code accordingly.
[9.442s] [ext: isaacsim.robot.wheeled_robots.ui-2.1.5] startup
[9.443s] [ext: omni.kit.menu.common-1.1.9] startup
[9.445s] [ext: isaacsim.exp.base-4.5.0] startup
[9.446s] [ext: omni.kit.converter.cad-202.2.0] startup
[9.446s] [ext: omni.kit.window.stats-0.1.7] startup
[9.447s] [ext: isaacsim.app.setup-1.3.5] startup
[9.448s] Isaac Sim Full Version: 4.5.0-rc.36
[9.448s] Writing Isaac Sim icon file
[9.448s] [ext: omni.kit.profiler.window-2.3.1] startup
[9.454s] [ext: isaacsim.exp.full-4.5.0] startup
2025-07-01 15:08:00 [9,932ms] [Warning] [omni.usd-abi.plugin] No setting was found for ‘/rtx-defaults/ecoMode/enabled’
[10.056s] app ready
2025-07-01 15:08:00 [10,052ms] [Warning] [rtx.neuraylib.plugin] [IRAY:RENDER] 1.1 IRAY rend warn : GPU 1 (NVIDIA GeForce RTX 5070 Ti) with CUDA compute capability 12.0 is unsupported by this version of iray photoreal. Please look for an update with your software provider.
2025-07-01 15:08:00 [10,056ms] [Warning] [rtx.scenedb.plugin] SceneDbContext : TLAS limit buffer size 7508933632
2025-07-01 15:08:00 [10,056ms] [Warning] [rtx.scenedb.plugin] SceneDbContext : TLAS limit : valid false, within: false
2025-07-01 15:08:00 [10,056ms] [Warning] [rtx.scenedb.plugin] SceneDbContext : TLAS limit : decrement: 167690, decrement size: 7433845248
2025-07-01 15:08:00 [10,056ms] [Warning] [rtx.scenedb.plugin] SceneDbContext : New limit 9574251 (slope: 447, intercept: 13179904)
2025-07-01 15:08:00 [10,056ms] [Warning] [rtx.scenedb.plugin] SceneDbContext : TLAS limit buffer size 4287216384
2025-07-01 15:08:00 [10,056ms] [Warning] [rtx.scenedb.plugin] SceneDbContext : TLAS limit : valid true, within: true
2025-07-01 15:08:01 [10,807ms] [Warning] [omni.usd-abi.plugin] No setting was found for ‘/rtx-defaults-transient/meshlights/forceDisable’
2025-07-01 15:08:02 [11,542ms] [Warning] [omni.usd-abi.plugin] No setting was found for ‘/rtx-defaults/post/dlss/execMode’

It’s not clear to me what produced that output, but I managed to get Sim 4.5.0 running on my Ubuntu (25.04) system (RTX 5070 Ti) this morning using driver 570.133.07.

Significant issues with rendering and quite a few warnings along with a single error on start up (will create another post concerning those issues), but it did come up and is running at 119 fps.

I think it may be because you downloaded the issac sim in the wrong way. Maybe you used the omniverse launch method to download it, which seems to be deprecated.

This issue has been fixed already with the new isaac sim 5.0 available here off launcher GitHub - isaac-sim/IsaacSim: NVIDIA Isaac Sim™ is an open-source application on NVIDIA Omniverse for developing, simulating, and testing AI-driven robots in realistic virtual environments.