Cannot change orient of an object

I’m following to tutorial to add cube and cylinders (3. Add Simple Objects — Omniverse Robotics documentation). However, I cannot manually change the number in the orient x directly. When I input 90.0 in x and hit enter, nothing happens. But I do notice that if I first change y and z to a very small value, and input 90.0 in x, this will give me a rotation along x. But when I click the background and click back on the cylinder object, the orient x will automatically change to 89.07. I’m very confusing about it. Anybody know how to solve it?

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Though I still don’t know exactly why Isaac Sim works as you mentioned, I recommend you try offset mode. It will work as you intended.

[Default mode]

[Offset mode]

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