It crashes :/
Here are the logs
kit_20221012_102743.log (643.4 KB)
kit_20221012_105624.log (557.5 KB)
kit_20221012_105458.log (504.5 KB)
re-installing did not helped
Ok, it was the TOO LONG audio file I had in the target folder!
I got a 44 KHz stereo wav that was 5 min 29 sec long.
This caused the crash.
So I tested this as 2 min 48 sec long wav file and no crashes!!
Maybe these kind of limits are must, to run larger scenes with multiple talking characters at cloud environment. This one cache file for example was 482 MB !!
So I understand these kind of limitations exists…
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