Hi there,
Does anyone know how to create the rotated cube, based on the point at upper left corner point, instead of center point?
Thanks!
omni.replicator.core.create.cube
(position: Union[ReplicatorItem, float, Tuple[float]] = None,
scale: Union[ReplicatorItem, float, Tuple[float]] = None,
pivot: Union[ReplicatorItem, Tuple[float]] = None,
rotation: Union[ReplicatorItem, float, Tuple[float]] = None,
look_at: Union[ReplicatorItem, str, Path, Tuple[float, float, float]] = None,
look_at_up_axis: Union[ReplicatorItem, Tuple[float]] = None,
semantics: List[Tuple[str, str]] = None,
material: Union[ReplicatorItem, Prim] = None,
visible: bool = True, as_mesh: bool = True, count: int = 1) → Node