According to this:
https://docs.omniverse.nvidia.com/isaacsim/latest/features/physics/physX_limitations.html
Deformable bodies do not support static friction.
I have a simulation in which a robot arm must interact, in different ways, with a deformable body, I’m right to assume that there is no way to make this interaction realistic (Isaac 2023.1.1)?
If so, are there any plans to solve this limitation in future releases?
Many thanks!