This is a request to resurrect DirectX interop support.
There are 2 announcements which have happened recently which I think make it a lot more relevant.
- The introduction of DirectX Raytracing APIs.
- The introduction of real-time denoising into OptiX.
I’d love, as I’m sure many others would, to be able to use both in conjunction with each other without transferring buffers back to system memory. In lieu of DirectX interop support, are there any options currently available to achieve this goal in a DirectX world?
Thanks,
Mark