Epic Games Unreal Engine Omniverse Connector Updates

103.2 Hotfix Release Notes

  • Features

    • Allow users to export OmniPBR-based materials (OM-38620)

      • OmniPBR Material Instances aren’t converted, their parameters are just mapped to OmniPBR
    • Add live-edit support for USD Preview Surface material parameters (OM-39825)
      connect_ue4_USDPreviewSurfaceLiveEdit

  • Bug Fixes

    • Make empty actors first class USD Xform prims and handle them properly (OM-38960)
    • Fix OmniSurfaceBlend MDL import by replacing long distilled material network with bespoke functions
    • Fix multiple camera actors being created when dragging and placing a Camera Actor (OM-40783)
    • Fix mouse control causing a bad rotation when piloting a camera (OM-38749)
    • Don’t live edit unsupported component types (OM-40746)
  • Changes

    • Modular exports will group materials for splines and landscapes (OM-39408)
    • Add support for importing Reallusion’s character MDLs in 3.44 (OM-39977)
      image