103.2 Hotfix Release Notes
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Features
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Allow users to export OmniPBR-based materials (OM-38620)
- OmniPBR Material Instances aren’t converted, their parameters are just mapped to OmniPBR
- OmniPBR Material Instances aren’t converted, their parameters are just mapped to OmniPBR
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Add live-edit support for USD Preview Surface material parameters (OM-39825)
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Bug Fixes
- Make empty actors first class USD Xform prims and handle them properly (OM-38960)
- Fix OmniSurfaceBlend MDL import by replacing long distilled material network with bespoke functions
- Fix multiple camera actors being created when dragging and placing a Camera Actor (OM-40783)
- Fix mouse control causing a bad rotation when piloting a camera (OM-38749)
- Don’t live edit unsupported component types (OM-40746)
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Changes
- Modular exports will group materials for splines and landscapes (OM-39408)
- Add support for importing Reallusion’s character MDLs in 3.44 (OM-39977)