With this cameras, if I make an object fall and get the pose of my object several times at the same place in the code, I don’t get the same result each time. If I replace the camera by a camera made with SyntheticDataHelpers, it is not the case.
How could I get deterministic results?
Do I need to replace calls in my code to world.step() function by calls to rep.orchestrator.step() ?
Do I need to place the call to rep.orchestrator.run() at the start up of my code or should I call it once the annotators are all attached ?
Hi, I have tried to reproduce this issue with the replicator camera and dropping a block onto a collision surface. However, I am getting deterministic results. My code is below. Can you try to see if you get deterministic results also with this?
Hi, I did this code on a the Isaac-Prod public release version and I was able to reproduce the stochastic results – they seem to be stochastic with or without the camera. I’m looking into it more.