Hello! I have used Sim ready assets and custom warehouse model that I have gathered up.
I setup the shelters as collider and press play in Kit 107:
It simulates the box falling, great!
All the other sim ready assets on the scene are also being simulated after the play is hitted:
They fall just a tiny amount, like 1 centimeter and stay on the shelves and on the floor.
I think that all of the other sim ready assets are taking not needed resources from my Ada-6000 workstation.
How can I just drop the other boxes to hit the shelter and floor and stay there fixed, not being simulated at all?
I believe there is no need to control the time values of the simulation ( first sec only or so ) that is too complicated for this need. I would imagine the good old Zero Gravity tool is one way here, but with these Sim Ready Assets, what is the correct way?

