Cylinder-shaped collision defined in URDF file looks different in simulation.
<cylinder length="0.12" radius="0.025"/>
It looks fine in other simulators (e.g. Gazebo), but not in Isaac Gym. Can someone tell me why?
Cylinder-shaped collision defined in URDF file looks different in simulation.
<cylinder length="0.12" radius="0.025"/>
It looks fine in other simulators (e.g. Gazebo), but not in Isaac Gym. Can someone tell me why?
I found the answer. It can be adjusted with the following code:
asset_options.replace_cylinder_with_capsule = False