Isaac Sim Version
4.2.0
Isaac Lab Version (if applicable)
1.2
Operating System
Ubuntu 22.04
Windows 11
Hello, I’m currently working on a simulation project using Isaac Sim. By default, Isaac Sim uses the PhysX physics engine, but due to specific requirements for my simulation, I would like to explore the possibility of using a different physics engine (e.g., MuJoCo, Bullet, ODE, etc.).
- Is it possible to integrate or use a physics engine other than PhysX in Isaac Sim?
- If so, could you please share any related documentation or resources?
I’m looking for insights or guidance on utilizing various physics engines in Isaac Sim. Thank you for your help!