For some reason, every time I reopen Isaac Sim it recompiles the ray tracing shaders. This usually takes around 3 minutes and prevents me from using the app. This is extremely frustrating as Isaac will randomly crash when starting the simulation or when it tries to use too much VRAM. Any help on how to prevent this would be greatly appreciated.
I am running natively with a display connected to the GPU from the OV Launcher.
I tried clearing the shader cache folder with no luck.
Attached is a log file showing the shaders recompiling.
Thanks for the additional info. Do you see similar issues with the Create and Code app?
You could try reinstalling to the latest drivers too.
12GB VRAM should be fine running our simple examples but loading large scenes may require more VRAM.
Do you mean deleting the folder named “104.1” in path “~/.cache/ov/Kit”?
Because that’s the only folder in the path “~/.cache/ov/Kit”.
And I’m still having the same issue when I already deleted the folder “104.1”.
Do I have to get rid of “104.1” even in Trash?
I’m on driver 525.89.02, ubuntu 20.04, GeForce RTX 3090 by the way.