The camera in Issac SIM is looking through object, giving wrong depth values.
On the left hand side you can see the robot (which i had to hide due to business limitations), is on top of a cube with full physical properties. It has a camera tilted down.
On the right hand side, you can see that the camera is looking straight through the cube. Yielding a depth of ~2 meters for the bottom pixel.
Hi - Sorry for the delay in the response. Let us know if you still having this issue/question with the latest Isaac Sim 2022.2.1 release.
@rthaker Not fixed! Not sure what is Nvidia’s workflow behind the scenes, but bugs will not fix themselves. In many of my open issues I was asked to check on latest version, and nothing was fixed.
Are you trying to use the GUI or python code? can you share the settings that you have for camera?
@rthaker It happens both for manually created camera and python script created cameras.
Here are the camera settings:
@omers How about reduce the minimum value of Clipping Range from 1.0 to 0.01?