Hello, I tried to modify the example of the synthetic dataset generation to load shapenet usd models with materials. To obtain these models I followed the example with the material flag on and it seems to work. But when I try to load these material models into the example (https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/syntheticdata_samples.html#dataset-with-domain-randomization), I get the following error message (not the complete messge, but basically it is the same for the other materials):
2021-05-12 10:42:43 [15,645ms] [Warning] [omni.usd] inputs:opacity_constant already exists but type is mismatched. Removing old type (int) and creating new one (float)
2021-05-12 10:42:43 [15,645ms] [Warning] [omni.usd] Coding Error: in _SetValueImpl at line 5716 of /opt/buildagent-share/work/da639afa0455b478/USD/pxr/usd/lib/usd/stage.cpp -- Type mismatch for </World/Asset/mesh0/Looks/material_21_5_8/material_21_5_8.inputs:opacity_constant>: expected 'int', got 'float'
2021-05-12 10:42:43 [15,645ms] [Error] [omni.client.plugin] Main: usd_plugin: Type mismatch for </World/Asset/mesh0/Looks/material_21_5_8/material_21_5_8.inputs:opacity_constant>: expected 'int', got 'float'
2021-05-12 10:42:43 [15,647ms] [Warning] [omni.usd] inputs:diffuse_color_constant already exists but type is mismatched. Removing old type (SdfAssetPath) and creating new one (GfVec3f)
2021-05-12 10:42:43 [15,647ms] [Warning] [omni.usd] Coding Error: in _SetValueImpl at line 5716 of /opt/buildagent-share/work/da639afa0455b478/USD/pxr/usd/lib/usd/stage.cpp -- Type mismatch for </World/Asset/mesh0/Looks/material_30_4_8/material_30_4_8.inputs:diffuse_color_constant>: expected 'SdfAssetPath', got 'GfVec3f'
2021-05-12 10:42:43 [15,647ms] [Error] [omni.client.plugin] Main: usd_plugin: Type mismatch for </World/Asset/mesh0/Looks/material_30_4_8/material_30_4_8.inputs:diffuse_color_constant>: expected 'SdfAssetPath', got 'GfVec3f'
2021-05-12 10:42:43 [15,650ms] [Warning] [omni.usd] inputs:emissive_color already exists but type is mismatched. Removing old type (SdfAssetPath) and creating new one (GfVec3f)
2021-05-12 10:42:43 [15,650ms] [Warning] [omni.usd] Coding Error: in _SetValueImpl at line 5716 of /opt/buildagent-share/work/da639afa0455b478/USD/pxr/usd/lib/usd/stage.cpp -- Type mismatch for </World/Asset/mesh0/Looks/material_30_4_8/material_30_4_8.inputs:emissive_color>: expected 'SdfAssetPath', got 'GfVec3f'
2021-05-12 10:42:43 [15,650ms] [Error] [omni.client.plugin] Main: usd_plugin: Type mismatch for </World/Asset/mesh0/Looks/material_30_4_8/material_30_4_8.inputs:emissive_color>: expected 'SdfAssetPath', got 'GfVec3f'
2021-05-12 10:42:43 [15,650ms] [Warning] [omni.usd] inputs:opacity_constant already exists but type is mismatched. Removing old type (int) and creating new one (float)
2021-05-12 10:42:43 [15,650ms] [Warning] [omni.usd] Coding Error: in _SetValueImpl at line 5716 of /opt/buildagent-share/work/da639afa0455b478/USD/pxr/usd/lib/usd/stage.cpp -- Type mismatch for </World/Asset/mesh0/Looks/material_30_4_8/material_30_4_8.inputs:opacity_constant>: expected 'int', got 'float'
2021-05-12 10:42:43 [15,650ms] [Error] [omni.client.plugin] Main: usd_plugin: Type mismatch for </World/Asset/mesh0/Looks/material_30_4_8/material_30_4_8.inputs:opacity_constant>: expected 'int', got 'float'
2021-05-12 10:42:43 [15,904ms] [Error] [omni.syntheticdata.plugin] instanceList is null.
2021-05-12 10:42:43 [15,905ms] [Error] [omni.syntheticdata.plugin] instanceList is null.
I still get a rendered image. So what should I do with these messages, did it work out or not? I am also wondering where the color information went? It seems to be possible to import shape net models with color by using the extension (https://docs.omniverse.nvidia.com/prod_extensions/prod_extensions/ext_shapenet.html).