Since the upgrade from 515 drivers series to 525+, several games (most notably Monster Hunter World and Monster Hunter Rise) present visual artifacts such as flashing lights, vertex explosions and black textures, rendering this games unpleasant to play. I attach an image example and the Nvidia bug report.
nvidia-bug-report.log.gz (454.8 KB)
It may be related to VRAM allocation (I have no substantial proof of this, but similar threads like this point to that issue).
If needed I can provide more images portraying the visual artifacts from Monster Hunter World or Monster Hunter Rise.