I’m having the same issue here, I have a 3080ti, newest drivers at the time of writing this, just getting black frames, I hope someone can help us out.
Any update from the NGX team? It has been 4 month. I have the same issue here.
Is NGX even still supported at this point? The documentation states 430.64 as the newest driver version, that the SDK got tested with. However 430.64 doesn’t support RTX3000 series GPUs.
Is the NGX SDK being replaced by the DLSS SDK? DLSS/include at main · NVIDIA/DLSS (github.com)
Because it seems you have more up-to-date files, the only problem is the lack of samples like the NGX SDK.
The NGX samples appear to only work on Turing GPUs. I’m also getting a black image after swapping to an ampere GPU, the OS, drivers and everything else remaining the same.
SloMo is the only example of the four presented as examples for the NGX SDK 1.1. that I have earned on my computer configuration, provided that the solution was built without problems.
In relation to isr.exe only buffer allocation and image saving with increased size works correctly, but all pixels are black.
It does not matter in which format I provide the image JPG or PNG
NVIDIA NGX Video SloMo Sample
[INFO ] Media format: QuickTime / MOV (mov,mp4,m4a,3gp,3g2,mj2)
Session Initialization Time: 11 ms
Working on Frame: 441 FPS: 27.1387436 437 438 439 440
Session Deinitialization Time: 3 ms System INFO: 13th Gen Intel(R) Core™ i5-13600KF 3.50 GHz, NVIDIA GeForce RTX 3060 12GB GDDR6, driver 528.49, VS 2015 SP3