I’m developing robot simulation environments using IsaacGym.
I have two questions about object color setting.
It seems that IsaacGym cannot properly retrieve color values defined in URDF file. It is not supported in current version? or, am I missing something?
I want to apply a set of different colors for an object. I mean, for example, there is single cup mesh model in the environment, and I want to set blue color inside, and red outside. Is there any method for it?
It seems that by “set_rigid_body_color()”, just one color is available for each mesh model.