Path tracer rendering not temporal denoise with OptiX?

Hi Omniverse Team,

Is the OptiX in omniverse not temporal denoise ?

This temporal denoise capability was mention quite some time ago in the link below and it seems gd, I wonder if the OptiX in omniverse have implemented this yet cause in my test it doesn’t seem like it is temporal denoise in path tracer mode which is very useful for animated sequences.
https://developer.nvidia.com/blog/new-nvidia-optix-enhancements-that-improve-your-ray-tracing-applications/

Hello @DavidDPD! I’ve reached out to the RTX team to ask about how Omniverse handles Temporal Denoise. I will post back when I have more information!

Hello @DavidDPD
Indeed it could be a great addition to the current OptiX implementation. It may be implemented in a future release, TBD.
Thank you for your interest as always!

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