POCO::NotFoundException thrown in driver version 531.18

I just got the error in a call to CreateDevice on Direct3D 11.

Driver: 546.01
GPU: RTX 3090
OS: Windows 10
Visual 2022 17.7.5

scd.BufferCount = 1;                                   // one back buffer
scd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;    // use 32-bit color
scd.BufferDesc.Width = GetClientWidth();                   // set the back buffer width
scd.BufferDesc.Height = GetClientHeight();                 // set the back buffer height
scd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;     // how swap chain is to be used
scd.OutputWindow = _hWnd;                           // the window to be used
scd.SampleDesc.Count = 4;                               // how many multisamples
scd.Windowed = TRUE;                                    // windowed/full-screen mode
scd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;     // allow full-screen switching
// create a device, device context and swap chain using the information in the scd struct
TOF(D3D11CreateDeviceAndSwapChain(NULL,
	D3D_DRIVER_TYPE_HARDWARE,
	NULL,
	(IsDebugEnabled()) ? D3D11_CREATE_DEVICE_DEBUG : 0,
	NULL,
	NULL,
	D3D11_SDK_VERSION,
	&scd,
	&swapchain,
	&dev,
	NULL,
	&devcon));