Replicator Camera Orientation

just fyi, i am just another user so you can take my input as a grain of salt. always air on the side of what the dev has to say.

that said, regarding the orientation, i am not sure what you are seeing pertains to the z-up discrepancy mentioned in this post. and another optional step if see further mismatch in terms of what you are seeing in the render output, you could try capturing additional camera attributes such as focusDistance, focalLength, clippingRange, etc so it matches exactly to the camera setting used in Stage.