Saved USD after adding script with script editor

Hi,

I followed this tutorial to add a 3D-LiDAR to my scene using the script editor and it all worked fine:
https://docs.omniverse.nvidia.com/isaacsim/latest/isaac_sim_sensors_rtx_based_lidar.html

When I run the simulation by pressing the “Play” button it creates an action graph that is not visible in the tree structure on the right hand side of the GUI, but I can can see that it exists when I press the “Edit Action Graph” button. Now, I don’t want the script to be executed anymore but unfortunately I already saved my USD.

How can I delete the script that it is not executed anymore when I press play?

Best regards,
Lukas

Hi @lukas-bergs - To remove the script from your USD, you can follow these steps:

  1. Open the USD file in the Omniverse Kit.
  2. Navigate to the “Stage” panel on the right side of the GUI.
  3. In the Stage panel, you should see a tree structure of your scene. Look for the node that represents your script.
  4. Once you’ve found the script node, right-click on it and select “Delete”. This will remove the script from your scene.
  5. Save your USD file.

Please note that this will permanently remove the script from your USD file. If you think you might need the script again in the future, you might want to save a copy of your USD file before deleting the script.

Thanks for your answer!
Unfortunately the node does not appear in the tree structure. I can only see the created action graph when I press the “Edit Action Graph” button.

If I navigate to the layer tab I can see the Render Layer but I cannot delete it.
Do you have any suggestions what to do?

I just found out that the SDGPipeline ActionGraph was not generated from the script I added but from the sim_camera ActionGraph. So everything works as it should.

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