I recently made a small chain simulation demo available for public download.
You can find the download at www.derkreature.com .
I wanted to say a quick thank you to the physx team for their solid work on the PhysX SDK.
Example videos at:
There is no collision detection between tank and bricks.
Still pretty cool!
Yeah, I had to filter the bricks out or the sim wouldn’t have run at an acceptable rate on a lot of hardware.
Only the main gun collides is filtered to collide with the bricks. I had to be fairly judicious in my selection of collision filter groups.
I could add an option for Tank / Brick collision for more powerful machines.
I’m moving this to a raycast simulation later in the year and will hopefully have a more compelling demo by the middle of the year.