I’m currently testing the ACE Unreal Plugin on my sample project. However, if you configure the ACE plugin as instructed and use the blueprint node “Animate Character from Wav File Async”, the following error occurs.
LogACEAimWrapper: Can’t load AIM feature 0x5a488d due to incompatible feature 0xe9c4a3
LogACEA2FRemote: Error: Unable to load AIM a2f.cloud feature: Not ready
LogACERuntime: Warning: [ACE SID 32] Failed sending 45226 samples to A2F
LogACERuntime: [ACE SID 32] End of samples
Please help me!