Unreal Engine 5.5 Crashes on 555/560

Pretty self explanatory, ever since 555, Unreal Engine has been crashing on launch.
My system info:

Here’s the output:

NNNNNNNN              NNNNNNNN              NNNNN    nnra
NNNNNNNNN             NNNNNNNNN             NNNNN   ⎟‾‾‾‾
NNNNNNNNNN            NNNNNNNNNN            NNNNN   ⎛ : Arch Linux x86_64
NNNNN NNNNN           NNNNN NNNNN           NNNNN   ⎜ : 6.11.5-zen1-1-zen
NNNNN  NNNNN          NNNNN  NNNNN          NNNNN   ⎜💻: fish 3.7.1
NNNNN   NNNNN         NNNNN   NNNNN         NNNNN   ⎜ : alacritty
NNNNN    NNNNN        NNNNN    NNNNN        NNNNN   ⎜🖌 : OomoxRicer [GTK2/3]
NNNNN     NNNNN       NNNNN     NNNNN       NNNNN   ⎜🖼 : RicerIcons [GTK2/3]
NNNNN      NNNNN      NNNNN      NNNNN      NNNNN   ⎜🄵 : Courier Prime Code 15 [GTK2/3]
NNNNN       NNNNN     NNNNN       NNNNN     NNNNN   ⎜ : 5120x1440@240
NNNNN        NNNNN    NNNNN        NNNNN    NNNNN   ⎜🖥️ : Intel i9-9900K (16) @ 5.000GHz
NNNNN         NNNNN   NNNNN         NNNNN   NNNNN   ⎜🎮: Intel CoffeeLake-S GT2 [UHD Graphics 630]
NNNNN          NNNNN  NNNNN          NNNNN  NNNNN   ⎜🎮: NVIDIA GeForce RTX 2080 Ti Rev. A
NNNNN           NNNNN NNNNN           NNNNN NNNNN   ⎜📊: 9866MiB / 31809MiB
NNNNN            NNNNNNNNNN            NNNNNNNNNN   ⎜⌘ : Z390 AORUS MASTER
NNNNN             NNNNNNNNN             NNNNNNNNN   ⎜󰏗 : 1484 (pacman), 20 (flatpak)
NNNNN              NNNNNNNN              NNNNNNNN   ⎝⏳: 1 hour, 55 mins






  ~                                                                                                                                                                                                                                                                                                                                                             15:52:03
❯ nvidia-smi
Fri Oct 25 15:52:15 2024
+-----------------------------------------------------------------------------------------+
| NVIDIA-SMI 560.35.03              Driver Version: 560.35.03      CUDA Version: 12.6     |
|-----------------------------------------+------------------------+----------------------+
| GPU  Name                 Persistence-M | Bus-Id          Disp.A | Volatile Uncorr. ECC |
| Fan  Temp   Perf          Pwr:Usage/Cap |           Memory-Usage | GPU-Util  Compute M. |
|                                         |                        |               MIG M. |
|=========================================+========================+======================|
|   0  NVIDIA GeForce RTX 2080 Ti     Off |   00000000:01:00.0  On |                  N/A |
| 73%   68C    P0            128W /  300W |    6211MiB /  11264MiB |     39%      Default |
|                                         |                        |                  N/A |
+-----------------------------------------+------------------------+----------------------+

+-----------------------------------------------------------------------------------------+
| Processes:                                                                              |
|  GPU   GI   CI        PID   Type   Process name                              GPU Memory |
|        ID   ID                                                               Usage      |
|=========================================================================================|
|    0   N/A  N/A       955      G   Hyprland                                     1686MiB |
|    0   N/A  N/A      1070      G   kdeconnectd                                     2MiB |
|    0   N/A  N/A      1105      G   /usr/lib/firefox/firefox                      310MiB |
|    0   N/A  N/A      1159      G   Xwayland                                       36MiB |
|    0   N/A  N/A      1221      G   /usr/lib/xdg-desktop-portal-kde                 2MiB |
|    0   N/A  N/A      1231      G   /usr/lib/xdg-desktop-portal-kde                 2MiB |
|    0   N/A  N/A      5937      G   alacritty                                     129MiB |
|    0   N/A  N/A     13784      G   glava                                         157MiB |
|    0   N/A  N/A     18498      G   dolphin                                         2MiB |
|    0   N/A  N/A     18537      G   /usr/lib/kactivitymanagerd                      2MiB |
|    0   N/A  N/A     18887      G   /usr/bin/kded6                                  2MiB |
|    0   N/A  N/A     24874    C+G   .../Engine/Binaries/Linux/UnrealEditor       3592MiB |
|    0   N/A  N/A     25918      G   dolphin                                         2MiB |
|    0   N/A  N/A     26088      G   ...aries/Linux/CrashReportClientEditor         33MiB |
|    0   N/A  N/A     27440      G   alacritty                                     129MiB |
+-----------------------------------------------------------------------------------------+

  ~                                                                                                                                                                                                                                                                                                                                                             15:52:15
❯ hyprctl version
Hyprland 0.44.0 built from branch main at commit 3cec45d82113051d35e846e5d80719d8ea0f7002  (Improve hyprland-session.service (8225)).
Date: Thu Oct 24 16:50:53 2024
Tag: v0.44.0-73-g3cec45d8, commits: 5372
built against aquamarine 0.4.3

This bug has been reported several times, both on unreal and nvidia forums, but I haven’t seen any dedicated posts here so I thought I should make one.
It is a really major thing, basically making usage of unreal engine impossible and that’s not acceptable.

Fixed by 565.

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