Hey everyone! I was previously using NvRTX 5.4 for my multiplayer game and it was great. Eventually, we needed to update to 5.7 so we did, and I discovered upon trying to compile the server that NvRTX 5.7 was trying to include sampled lighting in a server build, which shouldn’t be happening. Because of this, the server will not build on NvRTX 5.7 but it does on regular 5.7 source.
Has anyone been able to compile their multiplayer game in NvRTX 5.7 or caustics 5.7? If so, I’d greatly appreciate if you can point me in the right direction! I do not normally modify engine source on my own except for certain small scenarios, so this is a bit out of my league to fix. Or perhaps it’s an easy fix, I’m really not sure. But I’d love to have the game back on NvRTX as it was quite helpful before.