I have tried to follow several videos to configure Lumen with ReSTIR GI in Unreal Nvidia Branch 5.4, but when I activate it the image is filled with noise. I have tried using different Cvars to change the noise reduction and followed the steps in this talk
But as soon as I activate the option the image fills with noise. Any idea how to fix it or what I have to activate to make it work correctly?
I have also seen that in some projects people have like a panel to activate the different options but I don’t know if it is something made by the users or it is included in the branch.