Hi,
I am trying to convert a 3DS made using VRay scene into USD and I have issues exporting directly using the Omniverse connector, because a lot of materials are lost.
I tried using Datasmith and Unreal engine and the results are better but the loading time of the scene in Omniverse is unacceptable: it takes more than 7 minutes with an A5000 GPU.
I am trying to export the materials directly from 3DS into an MDL library but I have no idea if this is something that is possible, and how to do it. Any clues?
Many thanks,
Nicola.