360 stereoscopic cams, in RTX rayrtacing

i started a topic on month back and dont get reply from devs.
i need to know this topics
1 - how to render 360 stereoscopic
2 - nvidia plan correct 360 with RTX raytraycing? or not?
thank you and sorry for duplicate post but its almost a month without response

Hello @user37946! I did contact the dev team about your previous post. I posted an update there. Closing this post as a duplicate of Spherical cameras are broked in this last version - #7 by user37946