I’m using Revit to create a 3D environment for mobile robot simulation and I’m able to import the USD model to Omniverse Isaac Sim through Revit connector. However before simulation I’m would also like to code up a module in C++/Python (preferrably C++) to do some analyses on the 3D model I just created (i.e., something similar to Actor enumeration & Actor property getters in UE4).
Does anyone have any idea on how to get access to actors/USD file components in code on Isaac Sim (or other apps on the Omniverse platform)? Thanks!
Hello @ryanyuen! I have moved you post to the IsaacSim discussion forum so that their team can respond to your question. I also alerted the developers. Thanks so much for reaching out to us!