Articulation for robot with large number of meshes contd

Some time ago there was an issue with the number of articulation meshes in Isaac Sim. This was supposedly resolved in the latest version of PhysX SDK 5.3.1 as per the response here from @AlesBorovicka : Articulation for robot with large number of meshes - #6 by AlesBorovicka

Can you confirm it has been resolved (maybe @AlesBorovicka can confirm)?

Hi,

I am moving your topic to the Isaac Sim category for better visibility.

Raffaello

1 Like

Yes, this should be fixed in IsaacSim version 2023.1.1, the fix was not in PhysX SDK, but in omni.physx extension that was shipped with the IsaacSim patch version.

Regards,
Ales

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