After installing Audio2Face it will not launch.
Here is the error message:
getResourceFromTextureDesc failed for rpColorResource.
Nvidia GeForce RTX 3070 TI
Processor 11th Gen Intel(R) Core™ i5-11600KF @ 3.90GHz, 3912 Mhz, 6 Core(s), 12 Logical Processor(s)
Installed Physical Memory (RAM) 32.0 GB
I have informed the dev team about this post. We should hear back shortly. Can you attach your Audio2Face connector logs and your Omninverse logs so that the devs can help troubleshoot?
Hi @user58132 ,
Thank you for testing Audio2Face.
Besides the log. May I ask if you have had any success in the past on installing/running older version of audio2face or any other Omniverse app like Create or Machinima?
Omniverse_logs.zip (8.9 MB)
ConnectorCommon_logs.zip (259.3 KB)
I have the same launch issue which is “getResourceFrom TextureDesc failed for rpColorResource” on Audio2Face app(ver. 2021.3.3).
Could you please let us know how we can fix this problem?
Other apps, like Omniverse Create and Machinima, seem working well.
And I tried launching Audio2Face app after running kit.exe. But the launch error message, mentioned above, came up.
Those Omniverse & Connector logs are attached.
OS : Windows 10 (21H2 (OS Build 19044.1826))
RTX : NVIDIA RTXA6000
Processor : AMD EPYC 7302 16-Core Processor
Language : English
Thanks in advance!
Hello @Sue_3489! I am having the dev team take a look at your logs. I will post back when I have more information!
Hello @Sue_3489! It looks like this issue has been fixed. Can you install the latest version of A2F and let me know if this fixes your problem?
Thanks! Worked after downloading the latest one, 2022.1! :)