I’ve been trying to use NSight Graphics to live analyze a scene, but I don’t seem to be able to do so. I’ve been creating a quick project to run my executable then attach it to the Frame Profiler, but it will always show the “Capture for Live Analysis” gray-d out, so I can’t make live captures. Creating a new project don’t seem to work either.
As for the scene, it’s a development UE4 build. Other graphics profiling tools don’t seem to fail with this same build.
What could I be missing here? Is there any special setting needed in the build?
Thanks in advance