I see that it is possible to override the HTTP and server ports for WebSocket livestream (6. Setup FAQ — Omniverse Robotics documentation)
Is it possible to do the same with Headless Native or WebRTC?
I am asking because we have a big gpu server at the University, and multiple users wish to run isaac-sim on it at the same time, so I think the only way to differentiate the streamings is for each user to use a different port. Please let me know if this is the recommended approach or not.
Thank you in advance,