Change USD at runtime

I want a asimulated application for robotics grasp, so far i’m loading cube using Dynamic Cuboid.

  • How can i load a custom geometry from an .stl or .usd/usda?
  • What is the best way to change the objects at runtime?

Hi @user126140 - Have you looked at these Isaac Sim documents for adding objects and Working with USD?

https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/tutorial_intro_simple_objects.html

https://docs.omniverse.nvidia.com/app_isaacsim/app_isaacsim/tutorial_intro_usd.html