We are running into an issue with UE 5.3 and CloudXR 4.0 , using a Unity client developed based on the tutorials that we’ve found online. When we run VR Preview it works fine, but if we run in standalone or in a build, we get no image in the headset. Looking at the server, we can see that the head pose information is being passed from the hmd to UE over CloudXR, and we’re getting the audio stream in the hmd, just no visuals. We are also seeing this error spammed: “CreateShaderResourceView failed with hr=0x80070057”. The same configuration works with other non-UE applications, and the UE applications run fine over Quest LInk. Any thoughts?
CloudXR Server - SteamVR Log 2024-06-12 11.46.45.txt (564.6 KB)