Hi,
I’ve been checking availability of DLSS UE5.4 plugin features(SR and RR) and I’ve stumbled upon the result of retrieving NVSDK_NGX_Parameter_SuperSamplingDenoising_Available, which is returning NVSDK_NGX_Result_FAIL_UnsupportedParameter in NGXRHI.cpp::367. I also tried to grab new libraries from Streamline Github repository, but I am still getting NVSDK_NGX_Result_FAIL_UnsupportedParameter as function retrieving NVSDK_NGX_Parameter(NVSDK_NGX_D3D12_GetCapabilityParameters) is exported in dll which is not in Streamline Github repository from what I’ve seen.
Is this ok? Or is there way to turn RR on? Will RR and MultiFrame Generation be available in the new UE plugin for DLSS4?