How to add fluid to IsaacLab environment?

I am trying to simulate a robot arm manipulating a cup filled with liquid in IsaacSim (using a manager-based sim env).

I have used the USD Composer to design a cup that can hold liquid and simulated holding liquid with my cup, and I have verified that I can import the cup as a rigid body to IsaacLab. However, I cannot figure out how to import the Particle system that defines my liquid either from a USD file or creating it from scratch from a config file. Any pointers?

same problem

Hi – I’m also curious about doing something similar. Were you able to figure this out?

Thanks!

Have you looked at Houdini? There is a connector from what I’ve seen it has better fluid sims I’m not sure if this works directly in IS?