Isaac Sim Version
4.2.0
Operating System
Windows 11
GPU Information
- Model: RTX 3090
- Driver Version: 552
Topic Description
How can I make sure that newly created objects in Isaac Sim use meters instead of inches?** Am I missing any settings or steps to ensure consistent unit scaling?
Detailed Description
English Version of Your Question:
I am using SketchUp to create columns and walls, all with a height of 3m. After converting them to .usd and opening them in Isaac Sim, the unit in the bottom left corner initially shows inches (in).
To switch to meters, I went to Layer > Root Layer and changed Meters Per Unit (MPU) to 1. After this, the displayed unit switched to meters (m), and my imported columns remained 3m tall as expected.
However, when I create a new cube and set its height to 3, it is much smaller than the columns. It seems like the cube is still being interpreted as 3 inches instead of 3 meters.
I tested this by setting MPU to 0.0254 (inches), and in this case, my columns shrunk to 3 inches. But when I created a new cube with a height of 3, it matched the height of the columns correctly.
So my question is:
- Why do new objects still use inches even after changing MPU to meters?
- How can I ensure that newly created objects use meters instead of inches?
I really appreciate any insights or suggestions. Thank you!