I’m curious. How do you measure an object/mesh size inside of Omniverse Isaac Sim. I understand that Isaac uses Units which by default are in cm from the documentation, but how can I check an object’s length/dimensions?
So far, I have only been able to find a the cube size in its geometric property if its made from a Shape, but not if it is made from a mesh.
I want to make sure all the objects in the scene have a consistent size that matches their real-world size.