Isaac Sight server cannot display actual image in the simulator

Following command nor with quotes nor carter or kaya does not show anything in Isaac Sight server

hh@hh-desktop:~$  ./UnrealEngine-IsaacSim_1.2/Engine/Binaries/Linux/UE4Editor IsaacSimProject CarterWarehouse_P -vulkan -isaac_sim_config_json=/home/hh/isaac/apps/carter/carter_sim/bridge_config/carter_full.json

carter images

kaya images

80]LogBlueprintUserMessages: [ChooseRandomSeekMesh] Random Seek Mesh Chooser Running
[2019.10.05-15.08.47:508][ 80]IsaacSim: Display: START BRIDGE WITH JSON COMMAND LINE /home/hh/isaac/apps/carter/carter_sim/bridge_config/carter_full.json[2019.10.05-15.05.38:088][
2019-10-05 17:08:47.509 ERROR   Interface.cpp@44: Please enter absolute path to JSON config
[2019.10.05-15.08.47:509][ 80]IsaacSim: Error: Bridge Startup Failure, please check your JSON paths

Some warnings

[2019.10.05-15.23.27:802][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2019.10.05-15.23.29:324][  0]LogRHI: Warning: Failed to find entry point for vkGetPhysicalDeviceProperties2KHR
[2019.10.05-15.23.29:324][  0]LogRHI: Warning: Failed to find entry point for vkGetImageMemoryRequirements2KHR
[2019.10.05-15.23.29:324][  0]LogRHI: Warning: Failed to find entry point for vkGetBufferMemoryRequirements2KHR

[2019.10.05-15.21.03:597][  0]LogVulkanRHI: Warning: Unable to load pipeline cache '../../../IsaacSimProject/Saved/VulkanPSO.cache'

[2019.10.05-15.21.26:655][  0]LogIsaacSimUtilities: Warning: Loaded IsaacSimUtilities Main

[2019.10.05-15.24.49:822][  0]LogVulkanRHI: Warning: Requested PixelFormat 18 not supported by this swapchain! Falling back to supported swapchain formats...

Got also this errors

[2019.10.05-15.07.30:002][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
[2019.10.05-15.07.30:002][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC1_24x.png' error.
[2019.10.05-15.07.30:002][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC1_24x.png
[2019.10.05-15.07.30:002][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
[2019.10.05-15.07.30:002][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
[2019.10.05-15.07.30:003][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
[2019.10.05-15.07.30:003][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
[2019.10.05-15.07.30:003][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC1_24x.png' error.
[2019.10.05-15.07.30:003][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC1_24x.png
[2019.10.05-15.07.30:003][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
[2019.10.05-15.07.30:003][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
[2019.10.05-15.07.30:004][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
[2019.10.05-15.07.30:004][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
[2019.10.05-15.07.30:004][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC2_24x.png' error.
[2019.10.05-15.07.30:004][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC2_24x.png
[2019.10.05-15.07.30:004][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
[2019.10.05-15.07.30:004][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
[2019.10.05-15.07.30:005][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
[2019.10.05-15.07.30:005][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
[2019.10.05-15.07.30:005][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_PVRTC_24x.png' error.
[2019.10.05-15.07.30:005][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_PVRTC_24x.png
[2019.10.05-15.07.30:005][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
[2019.10.06-07.21.09:209][586]LogCore: Warning: Unable to statfs('/home/hh/UnrealEngine-IsaacSim_1.2/IsaacSimProject/Saved/Crashes/crashinfo-IsaacSimProject-pid-3919-C1461E3F08D74A3E85F7746E2E772F4D/IsaacSimProject.log'): errno=2 (No such file or directory)
Malloc Size=96238 LargeMemoryPoolOffset=1825422 
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogInit: Build: ++UE4+Release-4.20-CL-0
LogInit: Engine Version: 4.20.3-0+++UE4+Release-4.20
LogInit: Compatible Engine Version: 4.20.0-0+++UE4+Release-4.20
LogInit: Net CL: 0
LogInit: OS: GenericOSVersionLabel (GenericOSSubVersionLabel), CPU: AMD A8-5500 APU with Radeon(tm) HD Graphics    , GPU: GenericGPUBrand
LogInit: Compiled (64-bit): Oct  4 2019 23:50:35
LogInit: Compiled with Clang: 6.0.0 (tags/RELEASE_600/final)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UE4+Release-4.20
LogInit: Command Line:  -Abslog=/home/hh/UnrealEngine-IsaacSim_1.2/IsaacSimProject/Saved/Logs/IsaacSimProject-CRC.log /home/hh/UnrealEngine-IsaacSim_1.2/IsaacSimProject/Saved/Crashes/crashinfo-IsaacSimProject-pid-3919-C1461E3F08D74A3E85F7746E2E772F4D/
LogInit: Base Directory: /home/hh/UnrealEngine-IsaacSim_1.2/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2019.10.06-07.21.10:364][  0]LogInit: Using custom *.sym to symbolicate
[2019.10.06-07.21.10:364][  0]LogInit: Unix hardware info:
[2019.10.06-07.21.10:364][  0]LogInit:  - we are the first instance of this executable
[2019.10.06-07.21.10:364][  0]LogInit:  - this process' id (pid) is 5048, parent process' id (ppid) is 3919
[2019.10.06-07.21.10:364][  0]LogInit:  - we are not running under debugger
[2019.10.06-07.21.10:364][  0]LogInit:  - machine network name is 'hh-desktop'
[2019.10.06-07.21.10:365][  0]LogInit:  - user name is 'hh' (hh)
[2019.10.06-07.21.10:365][  0]LogInit:  - we're logged in locally
[2019.10.06-07.21.10:365][  0]LogInit:  - we're running with rendering
[2019.10.06-07.21.10:365][  0]LogInit:  - CPU: AuthenticAMD 'AMD A8-5500 APU with Radeon(tm) HD Graphics    ' (signature: 0x610F01)
[2019.10.06-07.21.10:365][  0]LogInit:  - Number of physical cores available for the process: 4
[2019.10.06-07.21.10:365][  0]LogInit:  - Number of logical cores available for the process: 4
[2019.10.06-07.21.10:365][  0]LogInit:  - Cache line size: 64
[2019.10.06-07.21.10:365][  0]LogInit:  - Memory allocator used: binned2
[2019.10.06-07.21.10:365][  0]LogCore: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
[2019.10.06-07.21.10:365][  0]LogInit: Unix-specific commandline switches:
[2019.10.06-07.21.10:365][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2019.10.06-07.21.10:365][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2019.10.06-07.21.10:365][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
[2019.10.06-07.21.10:365][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
[2019.10.06-07.21.10:365][  0]LogInit:  -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache
[2019.10.06-07.21.10:365][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2019.10.06-07.21.10:365][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2019.10.06-07.21.10:365][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2019.10.06-07.21.10:365][  0]LogInit:  - Physical RAM available (not considering process quota): 8 GB (7990 MB, 8182140 KB, 8378511360 bytes)
[2019.10.06-07.21.10:447][  0]LogUObjectArray: 839 objects as part of root set at end of initial load.
[2019.10.06-07.21.10:447][  0]LogUObjectAllocator: 121600 out of 0 bytes used by permanent object pool.
[2019.10.06-07.21.10:447][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2019.10.06-07.21.10:447][  0]LogInit: Using OS detected language ().
[2019.10.06-07.21.10:447][  0]LogInit: Using OS detected locale ().
[2019.10.06-07.21.10:447][  0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
[2019.10.06-07.21.10:448][  0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
[2019.10.06-07.21.10:448][  0]LogInit: Using OS detected language ().
[2019.10.06-07.21.10:448][  0]LogInit: Using OS detected locale ().
[2019.10.06-07.21.10:448][  0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
[2019.10.06-07.21.10:448][  0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
[2019.10.06-07.21.10:448][  0]CrashReportClientLog: CrashReportClientVersion=1.1
[2019.10.06-07.21.10:448][  0]CrashReportClientLog: CrashReportReceiver disabled
[2019.10.06-07.21.10:448][  0]CrashReportClientLog: DataRouterUrl: https://unreal.backtrace.io/post/nvidia/
[2019.10.06-07.21.10:448][  0]CrashReportClientLog: AppToken: d50f3ec6419e992b80b3f48c8d8a69db4088abbd9dabf95598fd8c7085bc523b
[2019.10.06-07.21.10:452][  0]LogInit: Initializing SDL.
[2019.10.06-07.21.10:974][  0]LogInit: Initialized SDL 2.0.5 revision: 11184 (hg-11184:04063928c4a8 with EpicExtensions) (compiled against 2.0.5)
[2019.10.06-07.21.10:974][  0]LogInit: Using SDL_WINDOW_OPENGL
[2019.10.06-07.21.10:974][  0]LogInit: Using SDL video driver 'x11'
[2019.10.06-07.21.12:307][  0]CrashReportClientLog: Initial state = Unknown UploadState value
[2019.10.06-07.21.12:307][  0]CrashReportClientLog: Initial state = Unknown UploadState value
[2019.10.06-07.21.12:308][  0]LogCrashDebugHelper: DepotName: //UE4/Release-4.20
[2019.10.06-07.21.12:308][  0]LogCrashDebugHelper: BuiltFromCL: 0
[2019.10.06-07.21.12:308][  0]LogCrashDebugHelper: EngineVersion: 4.20.3-0+++UE4+Release-4.20
[2019.10.06-07.21.12:308][  0]LogCrashDebugHelper: BuildVersion: ++UE4+Release-4.20-CL-0
[2019.10.06-07.21.12:309][  0]LogCrashDebugHelper: Warning: CrashDebugHelperConfig invalid
[2019.10.06-07.21.12:309][  0]LogCrashDebugHelper: Warning: PDB Cache disabled
[2019.10.06-07.52.46:591][  0]LogCore: Error: appError called: Assertion failed: CurrentMaterialElement.Material [File:/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingMesh.cpp] [Line: 146] 
Failed to import material with Hash 3642935CE4F6C02053F67EF68519A2380F3574FD

=== Critical error: ===

[2019.10.06-07.52.46:592][  0]LogCore: === Critical error: ===

Assertion failed: CurrentMaterialElement.Material [File:/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingMesh.cpp] [Line: 146] 
Failed to import material with Hash 3642935CE4F6C02053F67EF68519A2380F3574FD

[2019.10.06-07.52.46:592][  0]LogCore: Assertion failed: CurrentMaterialElement.Material [File:/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingMesh.cpp] [Line: 146] 
Failed to import material with Hash 3642935CE4F6C02053F67EF68519A2380F3574FD

Fatal error: [File:/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp] [Line: 511] 
Error copying clipboard contents: Video subsystem must be initialized to set clipboard text

This platform cannot submit a crash report. Report was:
Fatal error: [File:/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp] [Line: 511] 
Error copying clipboard contents: Video subsystem must be initialized to set clipboard text

0x00007f4dd7e2fcee libUnrealLightmass-Core.so!FMsg::Logf_InternalImpl(char const*, int, FName const&, ELogVerbosity::Type, wchar_t const*, ...) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Core/Private/Logging/LogMacros.cpp:109]
0x00007f4dd6ba82c0 libUnrealLightmass-ApplicationCore.so!FLinuxPlatformApplicationMisc::ClipboardCopy(wchar_t const*) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Core/Public/Logging/LogMacros.h:60]
0x00007f4dd6bba3b6 libUnrealLightmass-ApplicationCore.so!FUnixErrorOutputDevice::HandleError() [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/ApplicationCore/Private/Unix/UnixErrorOutputDevice.cpp:100]
0x00007f4dd6bba20d libUnrealLightmass-ApplicationCore.so!FUnixErrorOutputDevice::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/ApplicationCore/Private/Unix/UnixErrorOutputDevice.cpp:62]
0x00007f4dd7eed620 libUnrealLightmass-Core.so!FOutputDevice::LogfImpl(wchar_t const*, ...) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:70]
0x00007f4dd7e83901 libUnrealLightmass-Core.so!FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Core/Public/Misc/OutputDevice.h:216]
0x0000000000282d19 UnrealLightmass!Lightmass::FStaticLightingMesh::Import(Lightmass::FLightmassImporter&) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingMesh.cpp:146]
0x00000000002f7e71 UnrealLightmass!Lightmass::FStaticMeshStaticLightingMesh::Import(Lightmass::FLightmassImporter&) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/Lighting/StaticMesh.cpp:255]
0x00000000002639e2 UnrealLightmass!Lightmass::FScene::Import(Lightmass::FLightmassImporter&) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Importer.h:154]
0x000000000025c9fb UnrealLightmass!Lightmass::FLightmassImporter::ImportScene(Lightmass::FScene&, FGuid const&) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Importer.cpp:32]
0x000000000025c38a UnrealLightmass!Lightmass::BuildStaticLighting(FGuid const&, int, bool) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/CPUSolver/CPUSolver.cpp:179]
0x000000000027a0a1 UnrealLightmass!Lightmass::LightmassMain(int, char**) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnrealLightmass.cpp:229]
0x000000000027aa2e UnrealLightmass!main [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnrealLightmass.cpp:494]
0x00007f4dd6201b97 libc.so.6!__libc_start_main(+0xe6)
0x000000000025b02a UnrealLightmass!_start(+0x29)

[2019.10.06-07.52.47:272][  0]LogGenericPlatformMisc: Error: This platform cannot submit a crash report. Report was:
Fatal error: [File:/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp] [Line: 511] 
Error copying clipboard contents: Video subsystem must be initialized to set clipboard text

0x00007f4dd7e2fcee libUnrealLightmass-Core.so!FMsg::Logf_InternalImpl(char const*, int, FName const&, ELogVerbosity::Type, wchar_t const*, ...) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Core/Private/Logging/LogMacros.cpp:109]
0x00007f4dd6ba82c0 libUnrealLightmass-ApplicationCore.so!FLinuxPlatformApplicationMisc::ClipboardCopy(wchar_t const*) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Core/Public/Logging/LogMacros.h:60]
0x00007f4dd6bba3b6 libUnrealLightmass-ApplicationCore.so!FUnixErrorOutputDevice::HandleError() [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/ApplicationCore/Private/Unix/UnixErrorOutputDevice.cpp:100]
0x00007f4dd6bba20d libUnrealLightmass-ApplicationCore.so!FUnixErrorOutputDevice::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/ApplicationCore/Private/Unix/UnixErrorOutputDevice.cpp:62]
0x00007f4dd7eed620 libUnrealLightmass-Core.so!FOutputDevice::LogfImpl(wchar_t const*, ...) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:70]
0x00007f4dd7e83901 libUnrealLightmass-Core.so!FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Core/Public/Misc/OutputDevice.h:216]
0x0000000000282d19 UnrealLightmass!Lightmass::FStaticLightingMesh::Import(Lightmass::FLightmassImporter&) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/Lighting/LightingMesh.cpp:146]
0x00000000002f7e71 UnrealLightmass!Lightmass::FStaticMeshStaticLightingMesh::Import(Lightmass::FLightmassImporter&) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/Lighting/StaticMesh.cpp:255]
0x00000000002639e2 UnrealLightmass!Lightmass::FScene::Import(Lightmass::FLightmassImporter&) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Importer.h:154]
0x000000000025c9fb UnrealLightmass!Lightmass::FLightmassImporter::ImportScene(Lightmass::FScene&, FGuid const&) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/ImportExport/Importer.cpp:32]
0x000000000025c38a UnrealLightmass!Lightmass::BuildStaticLighting(FGuid const&, int, bool) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/CPUSolver/CPUSolver.cpp:179]
0x000000000027a0a1 UnrealLightmass!Lightmass::LightmassMain(int, char**) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnrealLightmass.cpp:229]
0x000000000027aa2e UnrealLightmass!main [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Programs/UnrealLightmass/Private/Launch/UnrealLightmass.cpp:494]
0x00007f4dd6201b97 libc.so.6!__libc_start_main(+0xe6)
0x000000000025b02a UnrealLightmass!_start(+0x29)

Executing StaticShutdownAfterError
[2019.10.06-07.52.47:272][  0]LogExit: Executing StaticShutdownAfterError
FUnixPlatformMisc::RequestExit(1)
[2019.10.06-07.52.47:272][  0]LogCore: FUnixPlatformMisc::RequestExit(1)
[2019.10.06-07.52.47:310][941]LogLinux: Scale at X=0.000000, Y=25.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
[2019.10.06-07.52.47:311][941]LogLinux: Scale at X=840.000000, Y=525.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
[2019.10.06-07.52.47:311][941]LogLinux: Scale at X=840.000000, Y=525.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
[2019.10.06-07.52.47:365][941]LogStaticLightingSystem: Warning: Failed to build lighting!!! Lighting build failed.
STUBBED: FUnixPlatformProcess::TerminateProc() : Killing a subtree is not implemented yet at /home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Core/Private/Unix/UnixPlatformProcess.cpp:1183 (TerminateProc)

It worked several times here and on a different partition on the same system but suddently stopped working

Please do not blame me about cpu seems to work well, after looong compiling time. My Evga 1050ti seems to work pretty good maybe I am losing details, buit working.
Is it possible to send command to a virtual kaya/jetbot/carter via command line to move it around virtual environment to build my own trained dnn?

Hi n_lona,

Are you running the carter app on the SDK side at the same time?
Have you updated the json file paths to the absolute path in you machine?

Thanks,
Liila

As in the instruction first I run bazel run carter Warehouse script then the proper carter sim

First this

hh@hh-desktop:~/isaac$ bazel run apps/carter/carter_sim:carter_sim -- --config="apps/assets/maps/carter_warehouse_p.config.json" --graph="apps/assets/maps/carter_warehouse_p.graph.json"

Then after is start connection to tcp, I started the sim as following

^Chh@hh-desktop:~$ cat /home/hh/isaac/apps/carter/carter_sim/bridge_config/carter_full.json
{
  "graphs": ["/home/hh/isaac/apps/carter/carter_sim/bridge_config/carter_full_graph.json"],
  "configs": ["/home/hh/isaac/apps/carter/carter_sim/bridge_config/carter_full_config.json"]
}
hh@hh-desktop:~$ ./UnrealEngine-IsaacSim_1.2/Engine/Binaries/Linux/UE4Editor IsaacSimProject CarterWarehouse_P -vulkan -isaac_sim_config_json=/home/hh/isaac/apps/carter/carter_sim/bridge_config/carter_full.json

Hi n_lona,

You need quotation for your absolute path, ie

this

./UnrealEngine-IsaacSim_1.2/Engine/Binaries/Linux/UE4Editor IsaacSimProject CarterWarehouse_P -vulkan -isaac_sim_config_json=/home/hh/isaac/apps/carter/carter_sim/bridge_config/carter_full.json

should be

./UnrealEngine-IsaacSim_1.2/Engine/Binaries/Linux/UE4Editor IsaacSimProject CarterWarehouse_P -vulkan -isaac_sim_config_json="/home/hh/isaac/apps/carter/carter_sim/bridge_config/carter_full.json"

Hope this helps,
Liila

hh@hh-desktop:~/isaac$ bazel run apps/carter/carter_sim:carter_sim -- --config="apps/assets/maps/carter_warehouse_p.config.json" --graph="apps/assets/maps/carter_warehouse_p.graph.json"

hh@hh-desktop:~$ ./UnrealEngine-IsaacSim_1.2/Engine/Binaries/Linux/UE4Editor IsaacSimProject CarterWarehouse_P -vulkan -isaac_sim_config_json="/home/hh/isaac/apps/carter/carter_sim/bridge_config/carter_full.json"

[2019.10.10-16.57.01:704][339]IsaacSim: Display: START BRIDGE WITH JSON COMMAND LINE /home/hh/isaac/apps/carter/carter_sim/bridge_config/carter_full.json
2019-10-10 18:57:01.918 WARNING backend.cpp@134: This application does not have an explicit scheduler configuration. One will be autogenerated to the best of the systems abilities if possible.
2019-10-10 18:57:01.918 WARNING scheduler.cpp@310: Attempting to create scheduler configuration for 4 remaining cores. This may be non optimal for the system and application.
2019-10-10 18:57:01.918 INFO    scheduler.cpp@276: Scheduler execution groups are:
2019-10-10 18:57:01.918 INFO    scheduler.cpp@285: __BlockerGroup__: Cores = [3], Workers = No
2019-10-10 18:57:01.918 INFO    scheduler.cpp@285: __WorkerGroup__: Cores = [0, 1, 2], Workers = Yes
2019-10-10 18:57:01.919 INFO    application.cpp@311: Loaded 22 components: isaac::alice::AnyStorage, isaac::alice::Behavior, isaac::alice::Config, isaac::alice::ConfigBridge, isaac::alice::Failsafe, isaac::alice::FailsafeHeartbeat, isaac::alice::MessageLedger, isaac::alice::NodeStatistics, isaac::alice::Scheduling, isaac::alice::TcpPublisher, isaac::alice::TcpSubscriber, isaac::alice::Throttle, isaac::alice::UdpPublisher, isaac::alice::UdpSubscriber, isaac::alice::VariableBook, isaac::sim_bridge::ActorGroup, isaac::sim_bridge::ActuatorGroup, isaac::sim_bridge::Camera, isaac::sim_bridge::DataManager, isaac::sim_bridge::Lidar, isaac::sim_bridge::SimState, isaac::sim_bridge::TaskManager, 
2019-10-10 18:57:01.919 DEBUG   node_backend.cpp@48: Creating node 'IsaacSimTaskManager'
2019-10-10 18:57:01.920 WARNING config_hook.cpp@58: Configuration does not contain a value and no default provided: node='IsaacSimTaskManager', component='isaac.sim_bridge.TaskManager', key='tick_period'
2019-10-10 18:57:01.920 DEBUG   node_backend.cpp@48: Creating node 'IsaacSimDataManager'
2019-10-10 18:57:01.920 WARNING config_hook.cpp@58: Configuration does not contain a value and no default provided: node='IsaacSimDataManager', component='isaac.sim_bridge.DataManager', key='tick_period'
2019-10-10 18:57:01.920 INFO    Interface.cpp@89: Loading graph from: "/home/hh/isaac/apps/carter/carter_sim/bridge_config/carter_full_graph.json"
2019-10-10 18:57:01.932 DEBUG   node_backend.cpp@48: Creating node 'A_CarterGroup'
2019-10-10 18:57:01.932 WARNING config_hook.cpp@58: Configuration does not contain a value and no default provided: node='A_CarterGroup', component='ActorGroup', key='tick_period'
2019-10-10 18:57:01.932 WARNING config_hook.cpp@58: Configuration does not contain a value and no default provided: node='A_CarterGroup', component='MiscGroup', key='tick_period'
2019-10-10 18:57:01.932 DEBUG   node_backend.cpp@48: Creating node 'CarterLidar'
2019-10-10 18:57:01.932 WARNING config_hook.cpp@58: Configuration does not contain a value and no default provided: node='CarterLidar', component='LidarComponent', key='tick_period'
2019-10-10 18:57:01.932 DEBUG   node_backend.cpp@48: Creating node 'CarterLeftCamera'
2019-10-10 18:57:01.932 WARNING config_hook.cpp@58: Configuration does not contain a value and no default provided: node='CarterLeftCamera', component='CameraComponent', key='tick_period'
2019-10-10 18:57:01.933 DEBUG   node_backend.cpp@48: Creating node 'CarterRightCamera'
2019-10-10 18:57:01.933 WARNING config_hook.cpp@58: Configuration does not contain a value and no default provided: node='CarterRightCamera', component='CameraComponent', key='tick_period'
2019-10-10 18:57:01.933 DEBUG   node_backend.cpp@48: Creating node 'CarterActuator'
2019-10-10 18:57:01.933 WARNING config_hook.cpp@58: Configuration does not contain a value and no default provided: node='CarterActuator', component='ActuatorComponent', key='tick_period'
2019-10-10 18:57:01.933 DEBUG   node_backend.cpp@48: Creating node 'TimeSyncedTcpConnections'
2019-10-10 18:57:01.933 PANIC   /home/hmazhar/repos/isaacsimbridge/win/alice/backend/modules.cpp@202: Could not load component 'isaac::alice::TimeSynchronizer'
Signal 6 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092 
CommonUnixCrashHandler: Signal=6
Malloc Size=65535 LargeMemoryPoolOffset=196655 
Malloc Size=1318832 LargeMemoryPoolOffset=1515504 
Malloc Size=68112 LargeMemoryPoolOffset=1583632 
Malloc Size=145512 LargeMemoryPoolOffset=1729160 
Realloc PtrSize=68112 NewSize=145512 PooledPtr=0x00007f4bd8042000
[2019.10.10-16.57.02:515][339]LogCore: === Critical error: ===
Unhandled Exception: SIGABRT: abort() called

[2019.10.10-16.57.02:515][339]LogCore: Fatal error!

0x00007f4c11ddee97 libc.so.6!gsignal(+0xc7)
0x00007f4c11de0801 libc.so.6!abort(+0x140)
0x00007f4b411167e1 libisaac_sim_bridge.so!_ZNK5isaac5alice13ModuleManager15createComponentERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(+0x390)
0x00007f4b411211c7 libisaac_sim_bridge.so!_ZN5isaac5alice11NodeBackend15createComponentEPNS0_4NodeERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEES9_(+0x46)
0x00007f4b411650a9 libisaac_sim_bridge.so!_ZN5isaac5alice4Node12addComponentERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEES7_(+0x78)
0x00007f4b411225af libisaac_sim_bridge.so!_ZN5isaac5alice11NodeBackend19createNodesFromJsonERKN8nlohmann10basic_jsonISt3mapSt6vectorNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEblmdSaNS2_14adl_serializerEEE(+0xb7e)
0x00007f4b410f6c67 libisaac_sim_bridge.so!_ZN5isaac5alice11Application9loadGraphERKN8nlohmann10basic_jsonISt3mapSt6vectorNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEblmdSaNS2_14adl_serializerEEE(+0x86)
0x00007f4b410f77df libisaac_sim_bridge.so!_ZN5isaac5alice11Application17loadGraphFromFileERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(+0x2e)
0x00007f4b410dfbb5 libisaac_sim_bridge.so!_ZN5isaac10sim_bridge11NodeManager7startupEPKc(+0x434)
0x00007f4b414ab648 libUE4Editor-IsaacSim.so!AIsaacSimGameModeBase::BeginPlay() [/home/hh/UnrealEngine-IsaacSim_1.2/IsaacSimProject/Plugins/IsaacSim/Source/IsaacSim/Private/IsaacSimGameModeBase.cpp:59]
0x00007f4c19a9909f libUE4Editor-Engine.so!AActor::DispatchBeginPlay() [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Engine/Private/Actor.cpp:3208]
0x00007f4c1ae17099 libUE4Editor-Engine.so!AWorldSettings::NotifyBeginPlay() [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Engine/Private/WorldSettings.cpp:230]
0x00007f4c1a198b4c libUE4Editor-Engine.so!AGameStateBase::HandleBeginPlay() [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Engine/Private/GameStateBase.cpp:176]
0x00007f4c1ae00749 libUE4Editor-Engine.so!<name omitted> [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Engine/Private/World.cpp:3698]
0x00007f4c1a17448d libUE4Editor-Engine.so!UGameInstance::StartPlayInEditorGameInstance(ULocalPlayer*, FGameInstancePIEParameters const&) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Engine/Private/GameInstance.cpp:400]
0x00007f4c13cab089 libUE4Editor-UnrealEd.so!UEditorEngine::CreatePIEGameInstance(int, bool, bool, bool, bool, bool, float) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp:3298]
0x00007f4c13ca3f06 libUE4Editor-UnrealEd.so!UEditorEngine::PlayInEditor(UWorld*, bool, FPlayInEditorOverrides) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp:2431]
0x00007f4c13c97b99 libUE4Editor-UnrealEd.so!UEditorEngine::StartQueuedPlayMapRequest() [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp:1263]
0x00007f4c135d941d libUE4Editor-UnrealEd.so!UEditorEngine::Tick(float, bool) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp:1607]
0x00007f4c14053a82 libUE4Editor-UnrealEd.so!UUnrealEdEngine::Tick(float, bool) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp:400]
0x000000000023a3e8 UE4Editor!FEngineLoop::Tick() [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp:3489]
0x00000000002428f3 UE4Editor!GuardedMain(wchar_t const*) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Launch/Private/Launch.cpp:62]
0x00007f4c123a2ff7 libUE4Editor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(wchar_t const*)) [/home/hh/UnrealEngine-IsaacSim_1.2/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:245]
0x00007f4c11dc1b97 libc.so.6!__libc_start_main(+0xe6)
0x000000000022f02a UE4Editor!_start(+0x29)

[2019.10.10-16.57.02:528][339]LogExit: Executing StaticShutdownAfterError
[2019.10.10-16.57.02:554][339]LogCore: Warning: Unable to statfs('/home/hh/UnrealEngine-IsaacSim_1.2/IsaacSimProject/Saved/Crashes/crashinfo-IsaacSimProject-pid-6583-E73CBEB708D74DB3A3037288406BBC44/IsaacSimProject.log'): errno=2 (No such file or directory)
Malloc Size=96959 LargeMemoryPoolOffset=1826143 
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogInit: Build: ++UE4+Release-4.20-CL-0
LogInit: Engine Version: 4.20.3-0+++UE4+Release-4.20
LogInit: Compatible Engine Version: 4.20.0-0+++UE4+Release-4.20
LogInit: Net CL: 0
LogInit: OS: GenericOSVersionLabel (GenericOSSubVersionLabel), CPU: AMD A8-5500 APU with Radeon(tm) HD Graphics    , GPU: GenericGPUBrand
LogInit: Compiled (64-bit): Oct  4 2019 23:50:35
LogInit: Compiled with Clang: 6.0.0 (tags/RELEASE_600/final)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UE4+Release-4.20
LogInit: Command Line:  -Abslog=/home/hh/UnrealEngine-IsaacSim_1.2/IsaacSimProject/Saved/Logs/IsaacSimProject-CRC.log /home/hh/UnrealEngine-IsaacSim_1.2/IsaacSimProject/Saved/Crashes/crashinfo-IsaacSimProject-pid-6583-E73CBEB708D74DB3A3037288406BBC44/
LogInit: Base Directory: /home/hh/UnrealEngine-IsaacSim_1.2/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2019.10.10-16.57.04:303][  0]LogInit: Using custom *.sym to symbolicate
[2019.10.10-16.57.04:303][  0]LogInit: Unix hardware info:
[2019.10.10-16.57.04:303][  0]LogInit:  - we are the first instance of this executable
[2019.10.10-16.57.04:303][  0]LogInit:  - this process' id (pid) is 18206, parent process' id (ppid) is 6583
[2019.10.10-16.57.04:303][  0]LogInit:  - we are not running under debugger
[2019.10.10-16.57.04:304][  0]LogInit:  - machine network name is 'hh-desktop'
[2019.10.10-16.57.04:304][  0]LogInit:  - user name is 'hh' (hh)
[2019.10.10-16.57.04:304][  0]LogInit:  - we're logged in locally
[2019.10.10-16.57.04:304][  0]LogInit:  - we're running with rendering
[2019.10.10-16.57.04:304][  0]LogInit:  - CPU: AuthenticAMD 'AMD A8-5500 APU with Radeon(tm) HD Graphics    ' (signature: 0x610F01)
[2019.10.10-16.57.04:304][  0]LogInit:  - Number of physical cores available for the process: 4
[2019.10.10-16.57.04:304][  0]LogInit:  - Number of logical cores available for the process: 4
[2019.10.10-16.57.04:304][  0]LogInit:  - Cache line size: 64
[2019.10.10-16.57.04:304][  0]LogInit:  - Memory allocator used: binned2
[2019.10.10-16.57.04:304][  0]LogCore: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
[2019.10.10-16.57.04:304][  0]LogInit: Unix-specific commandline switches:
[2019.10.10-16.57.04:304][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2019.10.10-16.57.04:304][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2019.10.10-16.57.04:304][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
[2019.10.10-16.57.04:304][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
[2019.10.10-16.57.04:304][  0]LogInit:  -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache
[2019.10.10-16.57.04:304][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2019.10.10-16.57.04:305][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2019.10.10-16.57.04:305][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2019.10.10-16.57.04:305][  0]LogInit:  - Physical RAM available (not considering process quota): 8 GB (7990 MB, 8182140 KB, 8378511360 bytes)
[2019.10.10-16.57.04:417][  0]LogUObjectArray: 839 objects as part of root set at end of initial load.
[2019.10.10-16.57.04:417][  0]LogUObjectAllocator: 121600 out of 0 bytes used by permanent object pool.
[2019.10.10-16.57.04:417][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2019.10.10-16.57.04:417][  0]LogInit: Using OS detected language ().
[2019.10.10-16.57.04:417][  0]LogInit: Using OS detected locale ().
[2019.10.10-16.57.04:417][  0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
[2019.10.10-16.57.04:418][  0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
[2019.10.10-16.57.04:418][  0]LogInit: Using OS detected language ().
[2019.10.10-16.57.04:418][  0]LogInit: Using OS detected locale ().
[2019.10.10-16.57.04:418][  0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
[2019.10.10-16.57.04:418][  0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
[2019.10.10-16.57.04:418][  0]CrashReportClientLog: CrashReportClientVersion=1.1
[2019.10.10-16.57.04:418][  0]CrashReportClientLog: CrashReportReceiver disabled
[2019.10.10-16.57.04:418][  0]CrashReportClientLog: DataRouterUrl: https://unreal.backtrace.io/post/nvidia/
[2019.10.10-16.57.04:418][  0]CrashReportClientLog: AppToken: d50f3ec6419e992b80b3f48c8d8a69db4088abbd9dabf95598fd8c7085bc523b
[2019.10.10-16.57.04:420][  0]LogInit: Initializing SDL.
[2019.10.10-16.57.05:047][  0]LogInit: Initialized SDL 2.0.5 revision: 11184 (hg-11184:04063928c4a8 with EpicExtensions) (compiled against 2.0.5)
[2019.10.10-16.57.05:047][  0]LogInit: Using SDL_WINDOW_OPENGL
[2019.10.10-16.57.05:047][  0]LogInit: Using SDL video driver 'x11'
[2019.10.10-16.57.06:563][  0]CrashReportClientLog: Initial state = Unknown UploadState value
[2019.10.10-16.57.06:563][  0]CrashReportClientLog: Initial state = Unknown UploadState value
[2019.10.10-16.57.06:563][  0]LogCrashDebugHelper: DepotName: //UE4/Release-4.20
[2019.10.10-16.57.06:563][  0]LogCrashDebugHelper: BuiltFromCL: 0
[2019.10.10-16.57.06:563][  0]LogCrashDebugHelper: EngineVersion: 4.20.3-0+++UE4+Release-4.20
[2019.10.10-16.57.06:563][  0]LogCrashDebugHelper: BuildVersion: ++UE4+Release-4.20-CL-0
[2019.10.10-16.57.06:563][  0]LogCrashDebugHelper: Warning: CrashDebugHelperConfig invalid
[2019.10.10-16.57.06:563][  0]LogCrashDebugHelper: Warning: PDB Cache disabled
[2019.10.10-16.57.07:688][  0]CrashReportClientLog: Got 5 pending files to upload from 'crashinfo-IsaacSimProject-pid-6583-E73CBEB708D74DB3A3037288406BBC44'
[2019.10.10-16.57.07:688][  0]CrashReportClientLog: State change from Ready to SendingFiles
[2019.10.10-16.57.07:688][  0]CrashReportClientLog: CompressAndSendData have 5 pending files
[2019.10.10-16.57.07:689][  0]CrashReportClientLog: CompressAndSendData compressing 4 bytes ('/home/hh/UnrealEngine-IsaacSim_1.2/IsaacSimProject/Saved/Crashes/crashinfo-IsaacSimProject-pid-6583-E73CBEB708D74DB3A3037288406BBC44/minidump.dmp')
[2019.10.10-16.57.07:689][  0]CrashReportClientLog: CompressAndSendData compressing 3781 bytes ('/home/hh/UnrealEngine-IsaacSim_1.2/IsaacSimProject/Saved/Crashes/crashinfo-IsaacSimProject-pid-6583-E73CBEB708D74DB3A3037288406BBC44/Diagnostics.txt')
[2019.10.10-16.57.07:689][  0]CrashReportClientLog: CompressAndSendData compressing 108 bytes ('/home/hh/UnrealEngine-IsaacSim_1.2/IsaacSimProject/Saved/Crashes/crashinfo-IsaacSimProject-pid-6583-E73CBEB708D74DB3A3037288406BBC44/CrashReportClient.ini')
[2019.10.10-16.57.07:689][  0]CrashReportClientLog: CompressAndSendData compressing 96959 bytes ('/home/hh/UnrealEngine-IsaacSim_1.2/IsaacSimProject/Saved/Crashes/crashinfo-IsaacSimProject-pid-6583-E73CBEB708D74DB3A3037288406BBC44/IsaacSimProject.log')
[2019.10.10-16.57.07:689][  0]CrashReportClientLog: CompressAndSendData compressing 17438 bytes ('/home/hh/UnrealEngine-IsaacSim_1.2/IsaacSimProject/Saved/Crashes/crashinfo-IsaacSimProject-pid-6583-E73CBEB708D74DB3A3037288406BBC44/CrashContext.runtime-xml')
[2019.10.10-16.57.07:906][  0]LogInit: Using libcurl 7.48.0-DEV
[2019.10.10-16.57.07:906][  0]LogInit:  - built for x86_64-unknown-linux-gnu
[2019.10.10-16.57.07:906][  0]LogInit:  - supports SSL with OpenSSL/1.0.2h
[2019.10.10-16.57.07:906][  0]LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
[2019.10.10-16.57.07:906][  0]LogInit:  - other features:
[2019.10.10-16.57.07:906][  0]LogInit:      CURL_VERSION_SSL
[2019.10.10-16.57.07:906][  0]LogInit:      CURL_VERSION_LIBZ
[2019.10.10-16.57.07:906][  0]LogInit:      CURL_VERSION_IPV6
[2019.10.10-16.57.07:906][  0]LogInit:      CURL_VERSION_ASYNCHDNS
[2019.10.10-16.57.07:906][  0]LogInit:      CURL_VERSION_LARGEFILE
[2019.10.10-16.57.07:906][  0]LogInit:      CURL_VERSION_TLSAUTH_SRP
[2019.10.10-16.57.07:906][  0]LogInit:  Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
[2019.10.10-16.57.07:907][  0]LogInit:  Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
[2019.10.10-16.57.07:907][  0]LogInit:  CurlRequestOptions (configurable via config and command line):
[2019.10.10-16.57.07:907][  0]LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
[2019.10.10-16.57.07:907][  0]LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
[2019.10.10-16.57.07:907][  0]LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
[2019.10.10-16.57.07:907][  0]LogInit:  - CertBundlePath = /etc/ssl/certs/ca-certificates.crt  - Libcurl will set CURLOPT_CAINFO to it
[2019.10.10-16.57.07:907][  0]LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
[2019.10.10-16.57.07:907][  0]LogInit:  - LocalHostAddr = Default
[2019.10.10-16.57.07:907][  0]LogInit:  - BufferSize = 65536
[2019.10.10-16.57.07:907][  0]CrashReportClientLog: Sending HTTP request: https://unreal.backtrace.io/post/nvidia/d50f3ec6419e992b80b3f48c8d8a69db4088abbd9dabf95598fd8c7085bc523b?AppID=CrashReporter&AppVersion=4.20.3-0%2B%2B%2BUE4%2BRelease-4.20&AppEnvironment=Release&UploadType=crashreports&UserID=000226ec0d0a1704001f003f6bdb03c7%7C%7Ce438c485c3044ad8ae8913fbc45d56ee
[2019.10.10-16.57.08:743][  0]CrashReportClientLog: OnProcessRequestComplete(), State=SendingFiles bSucceeded=1
[2019.10.10-16.57.08:743][  0]CrashReportClientLog: State change from SendingFiles to SendingFiles
[2019.10.10-16.57.08:743][  0]CrashReportClientLog: All uploads done
[2019.10.10-16.57.08:743][  0]CrashReportClientLog: State change from SendingFiles to Finished
[2019.10.10-16.57.09:645][  0]LogCore: FUnixPlatformMisc::RequestExit(0)
[2019.10.10-16.57.09:645][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2019.10.10-16.57.09:678][  0]CrashReportClientLog: Final state (Receiver) = Finished
[2019.10.10-16.57.09:678][  0]CrashReportClientLog: Final state (Receiver) = Unknown UploadState value
[2019.10.10-16.57.09:678][  0]LogExit: Preparing to exit.
[2019.10.10-16.57.09:679][  0]LogExit: Object subsystem successfully closed.
[2019.10.10-16.57.09:700][  0]LogModuleManager: Shutting down and abandoning module HTTP (12)
[2019.10.10-16.57.09:710][  0]LogModuleManager: Shutting down and abandoning module SSL (11)
[2019.10.10-16.57.09:711][  0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (8)
[2019.10.10-16.57.09:711][  0]LogModuleManager: Shutting down and abandoning module CoreUObject (6)
[2019.10.10-16.57.09:711][  0]LogModuleManager: Shutting down and abandoning module SandboxFile (4)
[2019.10.10-16.57.09:711][  0]LogModuleManager: Shutting down and abandoning module PakFile (2)
[2019.10.10-16.57.09:711][  0]LogExit: Exiting.
[2019.10.10-16.57.09:711][  0]LogInit: Tearing down SDL.
Engine crash handling finished; re-raising signal 6 for the default handler. Good bye.
Annullato (core dump creato)

Nope seems that did not work

It seems that only way to fix it, was deleting unreal dir, unzip again, resetting up, downloading updates and dependecies with ./Setup.sh && ./Build commands. And waiting

Hi n_lona,

So is everything working now with the new setup?

THanks,
Liila

Carter Warehouse worked Well

Kaya crashes so far

Soon I will test carter h & office

Edit Carter Hospital, Office and also Warehouse crashed again.
Here is a dmp of carter mapping
https://filebin.net/ngs2txehkuonqf1q

Probably found a solution in enabling back the swap partition (because this isaac is installed on a new fresh 18.04 lts xubuntu partition)

Hospital app crashes because no stationary setting is allowed.

2019-10-30 13:49:47.044 DEBUG   engine/alice/backend/codelet_backend.cpp@291: Starting job for codelet 'global_plan/isaac.planner.GlobalPlanner'
2019-10-30 13:49:48.056 ERROR   packages/planner/DifferentialBaseLqrPlanner.cpp@178: No valid path for the robot! Emergency stop.
2019-10-30 13:49:48.198 ERROR   packages/planner/DifferentialBaseLqrPlanner.cpp@178: No valid path for the robot! Emergency stop.
2019-10-30 13:49:48.283 ERROR   packages/planner/DifferentialBaseLqrPlanner.cpp@178: No valid path for the robot! Emergency stop.
2019-10-30 13:49:48.363 ERROR   packages/planner/DifferentialBaseLqrPlanner.cpp@178: No valid path for the robot! Emergency stop.
2019-10-30 13:49:49.405 DEBUG   engine/alice/backend/node_backend.cpp@342: Stopping node 'scan_localization'
2019-10-30 13:49:49.405 DEBUG   engine/alice/backend/codelet_backend.cpp@97: Stopping codelet 'scan_localization/robot_viewer' ...
2019-10-30 13:49:49.405 DEBUG   engine/alice/backend/codelet_backend.cpp@107: Stopping codelet 'scan_localization/robot_viewer' DON

https://filebin.net/d2iwyayxy9mrgj4f

And all the following app does not work

bazel build apps/kaya/unreal_sim:waste_sorting
ERROR: Skipping 'apps/kaya/unreal_sim:waste_sorting': no such target '//apps/kaya/unreal_sim:waste_sorting': target 'waste_sorting' not declared in package 'apps/kaya/unreal_sim' defined by /home/hp/isaac/apps/kaya/unreal_sim/BUILD
WARNING: Target pattern parsing failed.
INFO: Analysed 0 targets (0 packages loaded, 0 targets configured).
INFO: Found 0 targets...
ERROR: command succeeded, but there were errors parsing the target pattern
INFO: Elapsed time: 1.708s, Critical Path: 0.00s, Remote (0.00% of the time): [queue: 0.00%, setup: 0.00%, process: 0.00%]
INFO: 0 processes.
FAILED: Build did NOT complete successfully
hp@hp-desktop:~/isaac$ bazel build apps/kaya/unreal_sim:gmapping_distributed
ERROR: Skipping 'apps/kaya/unreal_sim:gmapping_distributed': no such target '//apps/kaya/unreal_sim:gmapping_distributed': target 'gmapping_distributed' not declared in package 'apps/kaya/unreal_sim' defined by /home/hp/isaac/apps/kaya/unreal_sim/BUILD
WARNING: Target pattern parsing failed.
INFO: Analysed 0 targets (0 packages loaded, 0 targets configured).
INFO: Found 0 targets...
ERROR: command succeeded, but there were errors parsing the target pattern
INFO: Elapsed time: 1.280s, Critical Path: 0.00s, Remote (0.00% of the time): [queue: 0.00%, setup: 0.00%, process: 0.00%]
INFO: 0 processes.
FAILED: Build did NOT complete successfully
hp@hp-desktop:~/isaac$ bazel build apps/kaya/unreal_sim:gmapping_distributed_host
ERROR: Skipping 'apps/kaya/unreal_sim:gmapping_distributed_host': no such target '//apps/kaya/unreal_sim:gmapping_distributed_host': target 'gmapping_distributed_host' not declared in package 'apps/kaya/unreal_sim' defined by /home/hp/isaac/apps/kaya/unreal_sim/BUILD
WARNING: Target pattern parsing failed.
INFO: Analysed 0 targets (0 packages loaded, 0 targets configured).
INFO: Found 0 targets...
ERROR: command succeeded, but there were errors parsing the target pattern
INFO: Elapsed time: 1.350s, Critical Path: 0.00s, Remote (0.00% of the time): [queue: 0.00%, setup: 0.00%, process: 0.00%]
INFO: 0 processes.
FAILED: Build did NOT complete successfully
hp@hp-desktop:~/isaac$ bazel run apps/kaya/unreal_sim:gmapping_distributed_host
ERROR: Skipping 'apps/kaya/unreal_sim:gmapping_distributed_host': no such target '//apps/kaya/unreal_sim:gmapping_distributed_host': target 'gmapping_distributed_host' not declared in package 'apps/kaya/unreal_sim' defined by /home/hp/isaac/apps/kaya/unreal_sim/BUILD
WARNING: Target pattern parsing failed.
WARNING: No targets found to run. Will continue anyway
INFO: Analysed 0 targets (0 packages loaded, 0 targets configured).
INFO: Found 0 targets...
ERROR: command succeeded, but there were errors parsing the target pattern
INFO: Elapsed time: 1.217s, Critical Path: 0.01s, Remote (0.00% of the time): [queue: 0.00%, setup: 0.00%, process: 0.00%]
INFO: 0 processes.
FAILED: Build did NOT complete successfully
FAILED: Build did NOT complete successfully
hp@hp-desktop:~/isaac$ bazel run apps/kaya/unreal_sim:gmapping_distributed_kaya
ERROR: Skipping 'apps/kaya/unreal_sim:gmapping_distributed_kaya': no such target '//apps/kaya/unreal_sim:gmapping_distributed_kaya': target 'gmapping_distributed_kaya' not declared in package 'apps/kaya/unreal_sim' defined by /home/hp/isaac/apps/kaya/unreal_sim/BUILD
WARNING: Target pattern parsing failed.
WARNING: No targets found to run. Will continue anyway
INFO: Analysed 0 targets (0 packages loaded, 0 targets configured).
INFO: Found 0 targets...
ERROR: command succeeded, but there were errors parsing the target pattern
INFO: Elapsed time: 1.092s, Critical Path: 0.02s, Remote (0.00% of the time): [queue: 0.00%, setup: 0.00%, process: 0.00%]
INFO: 0 processes.
FAILED: Build did NOT complete successfully
FAILED: Build did NOT complete successfully

After modifying Build File

hp@hp-desktop:~$ cd isaac/ && bazel run apps/kaya/unreal_sim:waste_sorting
Starting local Bazel server and connecting to it...
WARNING: /home/hp/isaac/packages/yolo/BUILD:15:12: in srcs attribute of cc_binary rule //packages/yolo:libyolo_module.so: please do not import '//packages_x86_64/yolo:libyolo_module.so' directly. You should either move the file to this package or depend on an appropriate rule there
WARNING: /home/hp/isaac/packages/ml/BUILD:15:12: in srcs attribute of cc_binary rule //packages/ml:libml_module.so: please do not import '//packages_x86_64/ml:libml_module.so' directly. You should either move the file to this package or depend on an appropriate rule there
WARNING: /home/hp/isaac/packages/viewers/BUILD:14:12: in srcs attribute of cc_binary rule //packages/viewers:libviewers_module.so: please do not import '//packages_x86_64/viewers:libviewers_module.so' directly. You should either move the file to this package or depend on an appropriate rule there
WARNING: /home/hp/isaac/packages/perception/BUILD:34:12: in srcs attribute of cc_binary rule //packages/perception:libperception_module.so: please do not import '//packages_x86_64/perception:libperception_module.so' directly. You should either move the file to this package or depend on an appropriate rule there
INFO: Analysed target //apps/kaya/unreal_sim:waste_sorting (106 packages loaded, 4139 targets configured).
INFO: Found 1 target...
Slow read: a 12488912-byte read from /home/hp/.cache/bazel/_bazel_hp/a4517a4163ab430204cbbc8001f4903c/external/nvcc_10/bin/nvprof took 6088 ms.
Target //apps/kaya/unreal_sim:waste_sorting up-to-date:
  bazel-genfiles/apps/kaya/unreal_sim/run_waste_sorting
  bazel-bin/apps/kaya/unreal_sim/waste_sorting
INFO: Elapsed time: 167.848s, Critical Path: 12.47s, Remote (0.00% of the time): [queue: 0.00%, setup: 0.00%, process: 0.00%]
INFO: 0 processes.
INFO: Build completed successfully, 1 total action
INFO: Build completed successfully, 1 total action
2019-10-30 16:22:22.779 INFO    engine/alice/tools/websight.cpp@166: Loading websight...
2019-10-30 16:22:22.804 INFO    engine/alice/backend/application_json_loader.cpp@237: Modules requested by subgraph 'inference': ml, (viewers), yolo, 
2019-10-30 16:22:22.804 PANIC   engine/alice/backend/application_json_loader.cpp@215: Could not load subgraph from file '/home/hp/.cache/bazel/_bazel_hp/a4517a4163ab430204cbbc8001f4903c/execroot/com_nvidia_isaac/bazel-out/k8-opt/bin/apps/kaya/unreal_sim/waste_sorting.runfiles/com_nvidia_isaac/apps/kaya/2d_kaya.subgraph.json' (originally: 'apps/kaya/2d_kaya.subgraph.json')
Aborted (core dumped)

Incorrect instructions
Carter
at this https://docs.nvidia.com/isaac/archive/1.2/quickstart.html#setup-paths instead of this wrong path apps/carter_sim/bridge_config/carter_full.json (orange color is for errors, green for correct)

should be apps/carter/carter_sim/bridge_config/carter_full.json

into that file modify adapting

{
 "graphs": ["FULL_PATH_TO/apps/carter/carter_sim/bridge_config[/carter_full_graph.json"],
 "configs": ["FULL_PATH_TO/apps/carter/carter_sim/bridge_config/carter_full_config.json"]
}

Kaya

https://docs.nvidia.com/isaac/archive/1.2/quickstart.html#id2
at this https://docs.nvidia.com/isaac/archive/1.2/quickstart.html#id2 instead of this wrong path apps/kaya_sim/bridge_config/kaya_full.json

should be apps/kaya/unreal_sim/bridge_config/kaya_full.json

into that file modify adapting

{
 "graphs": ["FULL_PATH_TO/apps/kaya/unreal_sim/bridge_config/kaya_full_graph.json"],
 "configs": ["FULL_PATH_TO/apps/kaya/unreal_sim/bridge_config/kaya_full_config.json"]
}

Hi Lona,

Please point out, which part of those instructions is incorrect?

Thanks,
Liila

Clearer now?

Hi Lona,

you are looking at a the old document which belongs to previous version.
Here is the link to the right document:
https://docs.nvidia.com/isaac/isaac_sim/quickstart.html

Hope this helps
Liila