I’m trying to debug a Vulkan application I’m working on that uses vk_nv_ray_tracing. When I launch with auto attach it detects the process followed by “- Status: No graphics API”. I tried debugging vkcube.exe from the SDK and it works fine so it might have something to do with the rtx extension? I’m on a gtx 1080 ti with the latest gaming driver.
On a side note, I want to see if I setup my acceleration structures correctly, is this even possible on my graphics card?