Reproduce water splash & foam around ship in a sea scene

Hi,
I’m trying to reproduce the water effect similar to the image below where when the ship is moving there would be water splash and foams showing.

So far I tried a few things:

Use Ocean_medium.usd scene from sample folder as base scene, using the wave animation (implemented with PushGraph). Very realistic wave effects.

Add a rigidbody and a collider to the ship so it actually carries a volume in water

Adjust wave attributes in the Push Graph including: Direction, water depth, amplitude, wind speed etc.

Attach an invisible large tube mesh at rear of the ship & “dragging” it in water when ship is moving, hoping it create a water trail and some foam.

Unfortunately I wasn’t able to see any foams/splash. Before I look at other 3D engines, I wonder if within Omnivrese this water effect can be fulfilled.

Thank you for looking into it.