Slang support for shader debugger

Hi,

Just wanted to follow up on the following discussion from a few months ago: Slang support for Shader Debugging

Should slang be supported now? I see that in some parts of nsight graphics the shader now appears in the drop down as Slang but in the case of shader debugging with 2025.3 it still appears at error, will a near future version support it?

Thanks!

Hi AlbertRodriguezClo,

We do have some internal cases for slang support of shader debugger, but I am sorry that I can’t share the internal info with you. Right now, there is no concrete timeline for this, and anything can be changed in future.

Thanks
An